HighStrengthFix

v1.0.0·Updated 2025-04-19

Fixes wobbly grabs when players have high strength levels.

Screenshots 2 screenshots

About this mod Author’s original text

R.E.P.O. - High Strength Fix

When players have a very high strength level, grabbing light objects causes them to shake/wobble a lot.

This is mostly an issue for gun items, but also affects valuables.

This mod fixes that.

Installation

  • Download & install BepInEx.
  • Download the latest release of this mod.
  • Place REPO_HighStrengthFix.dll in your BepInEx/plugins directory.

Alternatively, the mod is available Mod Manager.

Screenshots

Vanilla/mod disabled (strength level 10)

Mod enabled (strength level 10)

How it works

The mod calculates a strength "cap" based on the item's mass ((mass * CapMultiplier) + CapOffset) - the heavier the item, the higher the cap.

If your strength is lower than the cap, the mod does nothing.

If your strength is higher than the cap, it calculates a damping factor to apply to the grab that brings your effective strength down to the cap.

It should have no impact on what you can pick up.

I found the sledgehammer to still not want to play nicely with this system at high strength levels, so for heavy melee weapons a (configurable) set cap

is used.

Configuration

All options can be configured in-game using the REPOConfig mod, or manually by:

  • Launch the game with mod installed at least once.
  • Edit the REPO_HighStrengthFix.cfg file within your BepInEx/config directory.

Example Configuration

Settings file was created by plugin HighStrengthFix v1.0.0

Plugin GUID: REPO_HighStrengthFix

[General]

Setting type: Boolean

Default value: true

EnableMod = true

Setting type: Single

Default value: 1.95

Acceptable value range: From 1 to 2.5

CapMultiplier = 1.95

Setting type: Single

Default value: 0.1

Acceptable value range: From 0 to 1.99

CapOffset = 0.1

Lower cap for heavy melee weapons (sledgehammer)

Setting type: Boolean

Default value: true

LowerCapForHeavyMelee = true

The cap to use for heavy melee

Setting type: Single

Default value: 2.1

Acceptable value range: From 1 to 3

HeavyMeleeCap = 2.1

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
HighStrengthFix-1.0.0.zip
File size
17.2 KiB