HaulOfFame
Celebrates the most valuable extracted object with a synchronized post-run banner and a harmless 3D trophy in the truck.
About this mod Author’s original text
Haul of Fame
Haul of Fame celebrates the most valuable object your crew successfully extracts. At the end of the level, the winning valuable receives a game-styled announcement and appears as a harmless rotating 3D trophy near the truck screen.
Features
- Selects the highest-value valuable actually sold during successful extractions.
- Preserves the real model and materials before R.E.P.O. destroys the extracted object.
- Shows its final value and the percentage of its original value that survived.
- Uses R.E.P.O.'s native hauling score to credit players who moved the object toward extraction.
- Understands direct carrying, shared grabs, carts, and valuables absorbed by the Hauler.
- Keeps absorbed Hauler valuables out of the ranking unless their container is successfully extracted.
- Displays a synchronized result selected by the host.
- Keeps an empty pedestal in the truck during normal gameplay; the model and plaque activate only after a champion is selected.
- Adds no rewards, money, protection, information advantage, collision, or gameplay changes.
- Supports English and Spanish.
- Applies configuration changes without restarting the game.
Multiplayer
The host must have Haul of Fame installed for extraction capture and synchronized results. Players without the mod can still join and play normally, but they will not see the trophy and their contribution data cannot be measured accurately. Install it for the entire crew for the complete experience.
Configuration
The generated BepInEx configuration includes:
- Enable/disable the mod.
- Banner, world trophy, and persistent empty-base toggles.
- Banner duration.
- Maximum displayed contributors and minimum contribution percentage.
- Automatic, English, or Spanish text.
- Trophy scale, rotation, bobbing, calibrated world position, and screen-relative fallback offsets.
- Accent color and result sound.
- Optional diagnostic logging.
Changing the settings through a configuration manager and pressing Save Changes updates the mod automatically.
The default FixedWorld mode places the trophy on the calibrated truck-floor point. If a future game update moves the truck, ScreenRelative remains available as a fallback.
Compatibility
- Built for the current R.E.P.O. BepInEx 5 environment.
- Standard and modded ValuableObject prefabs are supported when they use normal R.E.P.O. meshes and values.
- Hauler-stored valuables are tracked individually before the original objects are removed.
- Vanilla players can remain in the lobby, with partial contributor attribution clearly marked.
Installation
Install Mod Manager/r2modman, or place HaulOfFame.dll inside:
BepInEx/plugins/HaulOfFame/
No balance changes
Haul of Fame never changes value, durability, extraction goals, player stats, grabbing, carts, enemies, or the economy. The trophy has no collider and cannot be grabbed.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: