HarderLevels
Makes all REPO combat levels harder by forcing the game to only use the most complex modules. Multiplayer Only.
About this mod Author’s original text
Harder Generation UltraSafe
Version: 1.0.0
Game: REPO
Author: RyBirb
Requires: BepInEx 5.4.23+
Description
Harder Generation UltraSafe increases the difficulty of REPO’s level layouts by replacing all standard generation modules with their most complex variants. It modifies only combat levels, while shops, lobbies, and arenas remain unchanged.
This mod is designed for players who want more intricate maps, longer routes, and more challenging navigation, without changing enemies, loot tables, or player stats.
The mod is for multiplayer only. All logic runs only on the host to prevent desyncs or crashes.
Features
- Replaces all map generation modules with Tier 3 (most complex) versions
- Applies only in combat levels
- Host-only logic for full multiplayer compatibility
- No changes to loot, enemy behavior, or player stats
- Item duplication removed for stability
- Detailed logging for debugging and testing
Installation
- Install BepInExPack for REPO
- Download the latest release of this mod
- Place the DLL file in the following folder:
/BepInEx/plugins/RyBirb-HarderLevels
- Launch the game. If you are the host, the mod activates automatically during combat levels
Compatibility
- Built for REPO running Unity 2022.3
- Only the host needs the mod installed in multiplayer
- Compatible with most other mods unless they also alter level generation logic
Credits
Mod created by RyBirb
Tested
License
This mod is distributed as-is. You may include it in modpacks with proper credit
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: