GunRangeNoLimit

v4.0.2·Updated 2026-05-15

【Host Only MOD】Extends gun, staff projectile, and Star Wand projectile range. Normal gun, スタッフ弾, スターワンド弾のrangeを拡张します

About this mod Machine translation

COMPATIBLE WITH COSMETICS UPDATE V0.4.0.

GunRangeNoLimit

This mod is a host-only mod that extends the practical range of normal guns, arena cart weapons, and supported staff projectiles.

Overview

GunRangeNoLimit increases the actual hit range used by ItemGun and supported arena cart weapons.

Version 4.0.1 also adds staff projectile range support for Roll Staff, Void Staff, and Zero Gravity Staff.

For staff items, this mod does not simply make the projectile disappear later.

When a supported staff projectile reaches the configured travel distance, it triggers its effect at the current position, similar to how it triggers when it collides with an object.

This allows Void, Zero Gravity, and Roll effects to work at extended range.

Mod Type

Host Only MOD.

Only the host needs to install this mod for gameplay range changes.

If clients also install it, their local laser, bullet, and staff projectile visuals can also be extended depending on the config.

Main Features

  • Extends normal gun range
  • Extends arena cart cannon range
  • Extends arena cart laser range
  • Extends supported staff projectile travel distance
  • Supports Roll Staff, Void Staff, and Zero Gravity Staff
  • Triggers staff effects when the projectile reaches its configured range
  • Triggers staff effects normally when the projectile collides with an object
  • Optional staff projectile speed multiplier
  • Optional staff area effect size multiplier
  • Optional client-side visual range extension for modded clients

Supported Staff Items

  • Roll Staff / Torque Staff
  • Void Staff
  • Zero Gravity Staff

Configuration

General

| Setting | Description | Default | Min | Max |

|---|---|---:|---:|---:|

| EnableMod | Enables or disables this mod | true | - | - |

Range

| Setting | Description | Default | Min | Max |

|---|---|---:|---:|---:|

| RangeMultiplier | Multiplier applied to each vanilla weapon range when UseAbsoluteRange is false | 300 | 0.01 | 10000 |

| UseAbsoluteRange | Uses AbsoluteRange instead of multiplying each vanilla range | false | - | - |

| AbsoluteRange | Fixed range used by all supported guns when UseAbsoluteRange is true | 5000 | 0.01 | 100000 |

Visual

| Setting | Description | Default | Min | Max |

|---|---|---:|---:|---:|

| ApplyVisualForClients | Extends local laser, bullet, and staff projectile visuals when non-host clients also install this mod | true | - | - |

Arena

| Setting | Description | Default | Min | Max |

|---|---|---:|---:|---:|

| ApplyArenaWeapons | Applies range changes to arena cart cannon and arena cart laser weapons | true | - | - |

Staff

| Setting | Description | Default | Min | Max |

|---|---|---:|---:|---:|

| ApplyStaffItems | Applies range changes to Roll Staff, Void Staff, and Zero Gravity Staff projectiles | true | - | - |

| StaffRangeMultiplier | Multiplier applied to the vanilla staff projectile travel distance when StaffUseAbsoluteRange is false. Vanilla distance is 20.0 | 300 | 0.01 | 10000 |

| StaffUseAbsoluteRange | Uses StaffAbsoluteRange instead of multiplying the vanilla staff projectile travel distance | false | - | - |

| StaffAbsoluteRange | Fixed travel distance used by supported staff projectiles when StaffUseAbsoluteRange is true | 5000 | 0.01 | 100000 |

| StaffProjectileSpeedMultiplier | Multiplier applied to supported staff projectile movement speed | 1 | 0.01 | 10 |

| StaffAreaEffectMultiplier | Multiplier applied to the area effect collider of supported staff projectiles | 1 | 0.01 | 20 |

Notes

The host controls gameplay hit detection and staff projectile behavior.

Client-side installation is only useful for matching local visuals.

Very high projectile speed values can make collision detection less stable, so increasing range is safer than increasing speed.

※Mod created by AI

COSMETICS UPDATE V0.4.0対応済み.

GunRangeNoLimit

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このMODは, ホスト専用の, normal gun, カートweapon, 対応スタッフsystem Projectile range を拡张するMODです.

summary

GunRangeNoLimitは、ItemGunやカ …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
GunRangeNoLimit-4.0.2.zip
File size
120.0 KiB