Guest Role

v2.10.6·Updated 2026-10-04

Host-assigned Medic, Mechanic, Tank, Bird, Brawler, Burger, Agent and Trapper roles. F8 selection panel. Guests do not need this mod.

Screenshots 8 screenshots

About this mod Machine translation

Guest-Role

Created by a Japanese mod creator. / Japanese mod creator によるMODです.

Host-assigned roles for R.E.P.O. multiplayer. The host selects a player and a role with F8. Guests do not need this mod installed.

Roles

| Role | Abilities |

| --- | --- |

| Medic | Automatically revive the nearest fallen teammate within 3 m at 25 HP (capped by maximum HP), twice per stage by default. Hold the expression bound to 7 to heal nearby allies within 5 m: 5 HP every 2 seconds, with a shared 100 HP stage budget by default. |

| Mechanic | Directly hold a damaged valuable while holding 7 / Expression3 to repair 2% of its original value per second, with a 50% stage budget. Also suppresses supported valuable effects while holding them. |

| Tank | Base maximum HP of 200 plus health upgrades. Covers enemy damage to allies within 5 m, taking the transferred damage with 15% resistance. Transferred damage cannot lower Tank HP below 1; cover stops at 1 HP. |

| Bird | One bonus extra-jump upgrade, Wings level 10 by default, fall-damage protection excluding pits, and easier air steering. Tumble in midair and move forward for limited camera-directed flight with a configurable upward angle. |

| Brawler | One bonus Tumble Launch upgrade, 30 tumble attack damage and a 2-second stun on successful tumble hits against eligible enemies, plus a 1.1x / 1.2x / 1.3x melee combo (next damaging hit within 3 seconds; then back to 1.1x). Native tumble-hit self-damage remains 5. |

| Burger | Requires both vanilla Burger head meshes. While tumbling with eyes closed (8 / Expression4), once per stage, a new holder instantly receives up to 50 HP at a 15 HP cost, then receive 10 HP every 1 second at a shared 3 HP cost. These costs can kill Burger. Death Head Battery level 30; holding Burger’s conscious death head heals 3 HP every 1 second. |

| Agent | Silent footsteps, landings, voice chat and chat TTS to enemy investigation; 2x visual recognition time; base damage x1.5 to unaware enemies; firearm enemy damage x1.1 against aware enemies (no stacking); firearm energy consumption 50%. |

| Trapper | Look down 70° while standing, then crouch for 0.5s: armed Stun Mine 0.3m ahead. 20s cooldown. Max 5, oldest removed. Native traps ignore you. |

One player can have one role at a time, and each role has one assigned player. Assigning another role replaces that player's previous role. Reassignment does not refill spent stage budgets. Role assignment requests a vanilla TTS announcement from the selected player.

Role illustrations / job introduction

Illustrations explain the roles; cosmetic skins shown are not included in this mod.掲梕れたattire・スキンをadds するMODではありません.

Medic

Default: 5 HP every 2 seconds within 5 m, 100 HP shared per stage. Auto-revive within 3 m at 25 HP, capped by maximum HP, twice per stage. Limits are configurable.

Mechanic

Hold 7 / Expression3 while directly holding a valuable: repair 2% per second, 50% per stage. Supported effect suppression remains automatic.

Tank

Base maximum HP 200 plus upgrades, 15% damage resistance. Cover applies to enemy damage only; transferred damage cannot lower Tank HP below 1.

Bird

One extra jump upgrade, Wings level 10 by default (the native upgrade has no fixed maximum), limited flight and fall-damage protection excluding pits.

Brawler

One bonus Tumble Launch upgrade. Tumble attack damage is set to 30, not a dynamic 2x multiplier. Successful tumble hits apply a 2-second stun to eligible enemies, including heavy enemies. Vanilla stun immunity still applies, and longer existing stuns are not shortened. Consecutive melee weapon hits within 3 seconds cycle through 1.1x, 1.2x, and 1.3x damage, then return to 1.1x; this added stun applies only to tumble attacks. Guests do not need the mod.

Agent / エージェント

  • After Contact, automatic Agent TTS is silent for 6 seconds from dispatch (including repeat Contact). Scanning continues; the next notification uses current conditions. Manual chat and voice chat are unaffected.
  • Contact notificat …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackZehs-REPOLib

File & checksum

Filename
Guest_Role-2.10.6.zip
File size
2.4 MiB