Gooby Enemy

v1.0.1·Updated 2026-04-12

A cute but dangerous Gooby enemy for REPO that wanders passively, grabs and throws players when hurt, and can Digivolve into a deadly fusion version.

Screenshots 1 screenshots

About this mod Author’s original text

Gooby Enemy v1.0.1

Gooby Enemy adds a custom alien enemy to REPO. He looks cute, acts weird, and turns into pure chaos the second players make him angry.

Message to my awesome friends and the players who use my mods

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Changelog

1.0.0

  • Initial release of Gooby Enemy for REPO.

What this mod does

Gooby is a fully custom enemy registered through RepoLib. He wanders around the map in a passive state and minds his own business until players hurt him.

When Gooby gets damaged by guns or hard-thrown valuables, he picks a player, rushes them, forces them into tumble, carries them for a few seconds, then launches them hard in a random direction.

After that, he calms down and goes passive again.

Gooby can also rarely trigger a special Digivolve transformation. By default this is a 10% chance, and the host can change it in the config.

During Digivolve, Gooby plays a full transformation sequence with music and visual effects. If players kill one of the small forming bodies during that sequence, the transformation fails and Gooby dies.

If the transformation completes, Gooby becomes a much bigger fusion monster with a brutal smash attack that can instantly destroy players.

How Gooby works

  • Wanders passively until provoked
  • Takes damage from combat and thrown valuables
  • Performs a carry and throw attack when hurt, then returns to passive
  • Digivolves into a bigger threat at a 10% chance
  • Uses synced host authoritative logic for multiplayer
  • Drops enemy orbs when killed
  • Has configurable fusion chance and audio settings

Notes

ALL PLAYERS NEED THIS MOD INSTALLED.

Gooby is a proper killable REPO enemy registered through RepoLib.

Credits

Logic, gameplay, sync, and behavior: Omniscye/Empress

Model by: Kyyy_24

License:

"If Gooby gets mad, you are going flying."

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackZehs-REPOLib

File & checksum

Filename
Gooby_Enemy-1.0.1.zip
File size
1.7 MiB