Gnoelma
Cearense Gnome as Wednesday/Vandinha
About this mod Author’s original text
Gnoelma
1.0.2
Added Gnoelma visuals and one audio.
Re-deployed using REPOLib-Sdk Export
1.0.4
Added some extra audios.
Trying to get the mod running properly.
1.0.5
Fixed mod name to match GUID restrictions
1.0.6
Fixed dependency string to match. We are getting there!
1.0.7
Adding REPOLib dll to mod
1.0.8
Fixing REPOLib reference
1.0.9
Changing asset references to avoid conflict
1.1.1
Adding asset extensions
1.1.2
Fresh zip re-done, now working properly!
1.1.3
Update to add this to Changelogs:
Thank you Lordfirespeed for the help!
1.1.4
Fixed damage and Death sync on Gnoelma.
1.1.5
Refactored code a bit to remove redundancies.
1.1.6
Replaced Pickaxe weapon with a Mace/Hammer - Mammer
Fixed OnImpact effects
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: