FragileValuables

v0.1.6·Updated 2026-05-16

Fragile valuables have a small chance at spawning with increased value, but will be much more fragile. Configurable.

Screenshots 1 screenshots

About this mod Author’s original text

FragileValuables

Fragile valuables have a small chance to spawn with a much higher value, but also a lot more fragile.

Increased fragile valuables will glow blue when "discovered" instead of yellow, and their value text will appear blue instead of green when held.

Valuables have a chance to increase in value and fragility based on chance, as well as various criteria. Criteria include: MinFragility, MinPrice, MaxPrice, MinMass, and MaxMass. These values are configurable.

Only the host needs this mod, and the configs from the host will apply for all players.

You do not have to remove this mod from non-host clients. It does not matter.

Settings are configurable

Default configuration

  • 10% chance to spawn with increased value and fragility.
  • Spawn criteria: Min Fragility => 90
  • Spawn criteria: Min MinValue => 1000 (based on item's min spawn value)
  • Spawn criteria: Max MinValue => 5000 (based on item's min spawn value)
  • Spawn criteria: Min Mass => 0
  • Spawn criteria: Max Mass => 2
  • 2x as fragile (much easier to damage)
  • ~~1/5 their normal durability, and will lose much more value per hit.~~ Durability will be set to 0 for the time being. May tweak this in the future.
  • Default glow color: Teal

Known issues

  • Sometimes with high fragility, grabbing the increased fragile valuables and pulling in (by scrolling), away from the surface its on, will cause impact and break the object.

Please report any issues on the mod's github page, or find the related channel in the modding discord. Thank you!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
FragileValuables-0.1.6.zip
File size
83.8 KiB