FENDheadmanChaseAudioReplaceMalvadoCabeza
replace headman chase sound, shop music, and museum boombox with spanish AI generated parody songs
About this mod Author’s original text
What does this mod do?
This mod replaces some monster enemy audio with AI-generated songs inspired by those enemies.
It also adds these songs to the store and the museum boombox.
client-side mod, safe for multiplayer
not all players need to have this mod installed
audio replacament for monsters
headman - chase sound is replaced by "the malvado cabeza"
(more enemies may be added in the future)
shop music and boombox (randomized)
- "el malvado cabeza" [headman]
- "el anciano" [hunter]
- "pato" [duck]
- "el oculto" [hidden]
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackloaforc-loaforcsSoundAPI