ExtractByDaylight
A modpack which transforms R.E.P.O. into a hard mode PvE inspired by Dead By Daylight and Roblox's Forsaken while retaining most of R.E.P.O.'s core gameplay aspects.
About this mod Machine translation
ExtractByDaylight
A modpack which ransforms R.E.P.O. into a hard mode PvE inspired by Dead By Daylight and Roblox's Forsaken while retaining most of R.E.P.O.'s core gameplay aspects.
Modpack Installation
- Open Mod Manager and select R.E.P.O.
- Create new profile (you can name it anything you want).
- Select the new profile and install this modpack.
Gameplay
- Every level has a minimum of 5 extraction points (maximum 10 at level 100).
- Each player will be given one random weapon and a fixed amount of upgrades at the start of the game.
- Each level will only spawn one enemy at maximum (Tier 3 except Loom).
- Players can recharge weapons and drones using the handheld flashlight.
- Upgrades and energy crystals will no longer spawn in shops and can only be obtained by killing enemies.
- Enemy HP is greatly buffed and increases each level.
- The Moon Phase for every level is Super Moon.
- Health packs are unavailable but 200 HP will be restored to every player at the start of each level.
- Doors and hinges are unbreakable.
- Friendly fire is disabled.
Jugabilidad
- Cada nivel tiene un mínimo de 5 puntos de extracción (máximo 10 en el nivel 100).
- A cada jugador se le asignará un arma aleatoria y una cantidad fija de mejoras al inicio de la partida.
- Cada nivel generará como máximo un solo enemigo (de nivel 3, excepto Loom).
- Los jugadores pueden recargar armas y drones usando la linterna de mano.
- Las mejoras y los cristales de energía ya no aparecerán en las tiendas y solo se podrán obtener al eliminar enemigos.
- La vida de los enemigos se incrementa considerablemente y aumenta en cada nivel.
- La fase lunar de cada nivel es Luna Super.
- No hay botiquines disponibles, pero se restaurarán 200 HP a cada jugador al inicio de cada nivel.
- Las puertas y las bisagras son irrompibles.
- El fuego amigo está desactivado.
Jogabilidade
- Cada nível tem no mínimo 5 pontos de extração (máximo de 10 no nível 100).
- Cada jogador receberá uma arma aleatória e uma quantidade fixa de melhorias no início do jogo.
- Cada nível gerará no máximo um inimigo (Tier 3 exceto Loom).
- Os jogadores podem recarregar armas e drones usando a lanterna portátil.
- Melhorias e cristais de energia não aparecerão mais nas lojas e só poderão ser obtidos ao eliminar inimigos.
- A vida dos inimigos foi significativamente aumentada e cresce a cada nível.
- A fase da lua em todos os níveis é Superlua.
- Pacotes de vida não estão disponíveis, mas 200 HP serão restaurados a cada jogador no início de cada nível.
- Portas e dobradiças são inquebráveis.
- Dano entre aliados está desativado.
Game play
- Each level has at least 5 extraction points (up to 10 in level 100).
- Each player will receive a random weapon and a fixed number of upgrades at the beginning of the game.
- Only one enemy can be generated in each level (level 3 except Loom).
- Players can use handheld flashlights to charge weapons and drones.
- Upgrades and energy crystals will no longer be generated in the store and can only be obtained by killing enemies.
- The enemy's health value has been greatly increased, and will gradually increase with the levels.
- The moon phase of each level is a super moon.
- Medical kits are unavailable, but all players will be restored to 200 health points at the start of each level.
- Doors and hinges must not be damaged.
- Friendly damage has been turned off.
ゲームプレイ
- Each レベルには minimum 5 かの出ポイントが する (レベル100 では maximum 10 かか).
- Each game starts with a weapon of 1 weapon and a fixed number of weapons.
- There is a maximum of 1 enemy player appearing in each player (Loom player Tier 3).
- Use the して weapon とドローンを to recharge the できる.
- It is possible to obtain the アップグレードとエナジークリスタルはショップにはappearanceせず, and the enemy is defeatedすことでのみ.
- The enemy's HP will be greatly strengthened, and the enemy's HP will be greatly increased.
- すべてのレベルの月phase はスーパームーン.
- The ヘル …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackOsmarBriones-StartWithRandomWeaponnickklmao-MenuLibnickklmao-REPOConfigTolgaFlashTR-ItemUnstuckZehs-REPOLibsoundedsquash-Enemy_And_Valuable_Spawn_Manageryazirushi-EnemyHealthConfig