Extra Lives
Adds retry attempts to R.E.P.O. When all players die, return to the shop with progress preserved, then retry the same level up to 3 times.
About this mod Author’s original text
Extra Lives for R.E.P.O.
Adds retry attempts to R.E.P.O. When all players die, the level ends and you return to the shop with progress preserved. When you leave the shop, you return to the same level for another attempt.
Features
- Configurable number of retry attempts (default: 3)
- Visual UI showing remaining retries
- Progress and money preserved between retries
- Automatic retry system when all players die
- Works in both singleplayer and multiplayer
How It Works
- All players die → Level ends, everyone returns to the shop
- Progress saved → Money and collected valuables are preserved
- Leave shop → Return to the same level (retry)
- Repeat → Up to 3 retry attempts
- After retries exhausted → Normal level progression resumes
Installation
- Install BepInEx 5.x for R.E.P.O.
- Download ExtraLives.dll from Releases
- Place it in R.E.P.O./BepInEx/plugins/
- Launch the game
Configuration
Edit BepInEx/config/ExtraLives.cfg:
[General]
Number of retry attempts before normal progression resumes. Set to 0 to disable.
Setting type: Int32
Default value: 3
ExtraLives = 3
Show remaining retries counter on screen.
Setting type: Boolean
Default value: true
ShowUI = true
Reset retries at the start of each new run.
Setting type: Boolean
Default value: true
ResetOnNewRun = true
Enable debug logging for troubleshooting.
Setting type: Boolean
Default value: false
DebugMode = false
Game Flow
Start Run → Level 1 → All Die → Shop (keep progress) → Level 1 (retry 1) → All Die → Shop → Level 1 (retry 2) →... → Level 1 (retry 3) → Level 2 (normal progression)
Requirements
- R.E.P.O. (Steam)
- BepInEx 5.x
License
MIT
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: