EnergyCrystalAutoRefill Fix
Compatibility patch that keeps Energy Crystals available in the shop after using EnergyCrystalAutoRefill.
About this mod Machine translation
EnergyCrystalAutoRefill Fix
A host-side fix for EnergyCrystalAutoRefill.
This mod fixes an issue where Energy Crystals stop appearing in the shop after automatic refills are used. Existing affected saves are repaired automatically when they are loaded.
Features
- Keeps Energy Crystals available in the shop after automatic refills
- Automatically repairs affected existing saves and rechecks the value at every shop
- Supports shop and Charging Station limits changed by other mods
- Preserves the original refill cost, countdown, chat, and cooldown behavior
Notes
- Existing saves are checked automatically, and the purchase count is normalized again whenever it reaches the shop limit
- Saves remain loadable if this fix is later removed, but the fix will no longer be active
- If another mod intentionally sets the Energy Crystal shop limit very low, the game's original limit still applies
EnergyCrystalAutoRefill Fix
EnergyCrystalAutoRefillのcorrection MODです.
After using the automatic replenishment system, the problem of the ショップにエナジークリスタルが and the ばなくなる problem has been corrected by します. The problem is solved automatically when the problem is solved and the problem is solved automatically.
Main function
- Corrected by automatic replenishment of もショップにエナジークリスタルが和ぶように
- Affected by the existing セーブをautomatic repair, ショップごとに check again
- Other MOD's upper limit and charging station settings have been changed.
- Meta MOD material gold, カウントダウン, チャット, クールダウン processing and maintenance
Things to note
- The existing inventory will be automatically checked and the purchase limit will be adjusted accordingly if the maximum number of purchases is reached.
- This MOD has a new function and a modified function.
- In the case of other MOD's がエナジークリスタルのショップupper limit を meaning 図's にlowく setting している, そのupper limit が されます
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: