EnemySpawning

v1.1.0·Updated 2025-03-15

Allows spawning enemies using the chat

About this mod Author’s original text

Enemy Spawning (Host Only)

Allows spawning enemies in game using the chat. Depends on REPOLib.

Usage (Vanilla)

  • Create a multiplayer lobby (Singleplayer does not work, as you cannot access the chat).
  • Type and send in the chat any of the following commands, depending on which monster you wish to spawn (except for Gnomes and Bangers, as they do not work correctly):
  • spawn Duck
  • spawn Valuable Thrower
  • spawn Head
  • spawn Slow Mouth
  • spawn Runner
  • spawn Animal
  • spawn Robe
  • spawn Floater
  • spawn Thin Man
  • spawn Slow Walker
  • spawn Ceiling Eye
  • spawn Tumbler
  • spawn Bowtie
  • spawn Hunter
  • spawn Beamer
  • spawn Upscream
  • spawn Hidden
  • Wait a few seconds. The enemy should spawn near you.

Usage (Modded)

  • Create a multiplayer lobby (Singleplayer does not work, as you cannot access the chat).
  • Type and send in the chat the following command:
  • list modded

This should list every modded enemy name in the console (the window that opens alongside the game).

  • Copy the console output of the enemy you wish to spawn and send it in the chat along with the keyword spawn.

For example, if the console displays:

  • Enemy - Puppet
  • Enemy - Evil Nacho

And you wish to spawn the Puppet, you should send in the chat:

  • spawn Enemy - Puppet

Which will spawn the modded Puppet enemy.

Known Issues

  • Gnomes and Bangers do not work correctly when spawned through this mod and cause errors. For this reason, they currently cannot be spawned through this mod.

If you need help, contact nachitosmo on discord.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackZehs-REPOLib

File & checksum

Filename
EnemySpawning-1.1.0.zip
File size
9.8 KiB
SHA-256
c65b59d9d579d34748b544a91ecc9f4b46779b8527dbb4caa799ae8e5140bfa2
Stored at
2026-10-10 06:27