EnemySpawn

v1.0.2·Updated 2025-03-14

Spawn Enemy Menu

About this mod Machine translation

REPO_SpawnEnemy

Info description

EnemySpawn

  • ​R.E.P.O monster generation test MOD

A debugging tool for spawning enemies in R.E.P.O.

UsageInstructions for use

  • ​Press Ins to open/close menu.

Tap the Ins key to open/close the menu.

  • ​Debugging Only

This tool is intended for debugging enemy data. Please do not use it to cheat or ruin other players' gaming experience.

Only used for debugging monster data, please do not use it for cheating to ruin other people's game experience.

  • ​Host Only

The mod is only available to the host.

Theoretically only available on the host.

  • ​Enemy Numbers

Enemy numbers vary in each game. Click "Info" to check the current IDs.

Monster numbers are different in each game, so remember to click "Description" to check.

  • ​Bilingual Menu

The menu supports both Chinese and English.

Chinese and English bilingual menu.

Instructions Installation

Download Download

  • Download the mod.

Installation installation steps

  • Place the contents in the bepinex/plugins folder.

Place the files into the bepinex/plugins folder.

  • No additional configuration is required.

No additional configuration is required, just install and use it normally.

Others Other information

Credits

  • ​Developer: Xiaohai (Xiaohai)

Bilibili

  • Sponsor: Kui Peng

Bilibili

  • ​GitHub: REPO_SpawnEnemy

Changelog Changelog

v1.0.0

  • Initial release.

Initial release.

v1.0.1

  • Fixed some bugs.

Fixed some bugs.

v1.0.2

  • Added host-side verification.

Add host-side verification.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
EnemySpawn-1.0.2.zip
File size
92.9 KiB