Enemy Location Fixed
Temporary fix for Enemy Location. Fixed FieldAccessException after the latest patch.
About this mod Author’s original text
Enemy Location
Update History
1.0.1
Remove unrelated function which is discovering all valuableObject.
Add Config File
1.0.2
Fix: Enemy Location will be removed when enemy is despawned
1.0.3
Important Fix: Enemy Location will work now in multiplay when you are not host.
1.0.4 (Temporary Fix)
Fix: Resolved the issue where the mod stopped working after the latest game patch.
Fixed: Addressed FieldAccessException and access permission issues.
Note: This is an unofficial temporary update to restore functionality until the original author returns.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: