Empress SmartMap
Empress SmartMap upgrades the vanilla map with client side player, monster, and valuable intel markers.
About this mod Author’s original text
Empress SmartMap v1.1.0
Empress SmartMap upgrades the vanilla DirtFinder map with clean client-side intel markers while keeping the normal REPO map visible.
What This Mod Does
- Shows players as colored dots using player cosmetic colors when available.
- Shows monsters as red threat markers.
- Shows big monsters as red squares.
- Shows medium monsters as larger red rings.
- Shows small monsters as smaller red dots.
- Shows valuables as gold diamonds.
- Lets players toggle players, monsters, valuables, other floors, and marker pulse effects in config.
- Scans only while the vanilla map is open.
- Keeps markers hidden in rooms you have not discovered yet.
How It Works
Empress SmartMap uses the game's real DirtFinder map.
That means:
- the vanilla level map stays visible
- markers are placed under Map.OverLayerParent
- marker position uses the same world-to-map scale as vanilla REPO
- undiscovered room markers stay hidden until vanilla room discovery reveals them
- the mod does not create gameplay objects in the level
- the mod does not send network messages or require other players to install it
Config Settings
| Setting | Default | What it changes |
| --- | --- | --- |
| ShowPlayers | true | Shows player dots on the map |
| ShowEnemies | true | Shows monster markers on the map |
| ShowValuables | true | Shows valuable markers on the map |
| ShowDifferentFloors | true | Shows nearby floor markers at reduced opacity |
| HackerPulse | true | Adds a subtle Empress pulse to hostile and valuable markers |
| SameFloorAlpha | 1 | Marker opacity on your current floor |
| OtherFloorAlpha | 0.3 | Marker opacity on other floors |
| RefreshRate | 0.18 | Seconds between scans while the map is open |
Notes
- This is client-side.
- Other players do not need this mod.
- It does not send RPCs.
- It does not change room properties.
- It does not spawn synced Photon objects.
- It only runs while the vanilla map is open.
Credits
- Created by Omniscye / Empress
- Idea asked by Ahmed_m68
Discord
- If you need support for my mods or just want to hang out, join my personal Discord server:
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: