ECHO
Eyecatching Catchphrase Hotkey Operation (TTS macros via Hotkeys!)
About this mod Author’s original text
E.C.H.O. (Eyecatching Catchphrase Hotkey Operation)
What's This Mod About?
E.C.H.O. is a mod that allows you to create custom eye effects and catchphrases via tts macros with hotkeys. Perfect for adding personality to your character with unique eye colors and messages!
Features
- Create up to 99 custom hotkey combinations
- Customize eye colors, pupil colors, and light intensity
- Set custom messages/catchphrases for each hotkey
- Support for modifier keys (Ctrl, Alt, Shift)
- Real-time eye color changes during catchphrase delivery
- Easy configuration through BepInEx config file
- Multi-line messages for when one key doesnt say enough
- Randomized line selection for variety in your responses
How to Use
- Install Mod
- Launch Game at least once
- Edit config. For each hotkey, you can set:
- Main trigger key
- Optional modifier keys (Ctrl, Alt, Shift)
- Custom message(s)
- Eye color (in hex format)
- Pupil color (in hex format)
- Light intensity (0-10)
- Pupil size (0.1-5)
- type /echo reload or close and relaunch game!
Multi-line Messages
Want to be extra dramatic? Now you can set multiple messages for each hotkey! Here's how it works:
- Separate each message with || in your config
- Example: "Guacamole"||"help meh"||"Demon!"
- Each time you press the hotkey, E.C.H.O. will randomly pick one of your messages (If that option is toggled, otherwise it plays them in order)
- Perfect for keeping your character's responses fresh and unpredictable!
Commands
- /echo reload - Reloads the mod configuration without restarting the game
Requirements
- BepInEx
Contact
- Discord: @CarsonJF
- Twitter: @SirCarsonJF
Enjoy customizing your character's expressions with E.C.H.O.! 👁️
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: