DynamicLighting

v1.1.0·Updated 2025-03-18

Dynamic Lighting generates and applies customizable lighting and fog settings for each level. Automatically creates configuration entries for maps & custom ones, allowing you to fine tune ambient ligh

Screenshots 8 screenshots

About this mod Author’s original text

📥 Installation & Configuration (manual)

🛠 Installation:

  • The recommended way to install Dynamic Lighting on the game.
  • Download and install Mod Manager
  • Click Install with Mod Manager button on the top of the page
  • Run the game via the Mod Manager.

⚙️ Configuration:

  • The mod will add levels to the config file automatically when a new level is opened.
  • Restart the game & go into the configuration file at `BepInEx\config\DirtyGames.DynamicLighting.cfg`
  • Settings are automatically defaulted (set to the original settings) and labeled for each map.
  • Adjust and save the settings as you desire.
  • Restart the game.

📝 Description

Dynamic Lighting generates and applies customizable lighting and fog settings for each level. Automatically creates configuration entries for maps & custom ones, allowing players to fine-tune ambient lighting, fog density, colors, and more.

📜 Changelog:

🆕 Version 1.1.0 (Latest Update)

  • 🔧 Modular Presets:
  • Introduced a separate DLL file for preset lighting & fog settings.
  • You can remove the preset file if you prefer to configure everything manually.
  • Allowing you to create & share custom lighting configurations.
  • 📖 Tutorial Coming Soon:
  • A guide will release soon to help you create their own custom presets for different levels.

🙏 Special Thanks

  • Thanks @Grimgar for creating this mods icon!
  • Thank you guys for installing..

📷 Screenshots

🏆 Menu Adjustments

🧙 Wizardry Adjustments

❄️ Arctic Adjustments

🏚 Manor Adjustments

📝 Config Example

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
DynamicLighting-1.1.0.zip
File size
78.3 KiB