DynamicLighting
Dynamic Lighting generates and applies customizable lighting and fog settings for each level. Automatically creates configuration entries for maps & custom ones, allowing you to fine tune ambient ligh
Screenshots 8 screenshots
About this mod Author’s original text
📥 Installation & Configuration (manual)
🛠 Installation:
- The recommended way to install Dynamic Lighting on the game.
- Download and install Mod Manager
- Click Install with Mod Manager button on the top of the page
- Run the game via the Mod Manager.
⚙️ Configuration:
- The mod will add levels to the config file automatically when a new level is opened.
- Restart the game & go into the configuration file at `BepInEx\config\DirtyGames.DynamicLighting.cfg`
- Settings are automatically defaulted (set to the original settings) and labeled for each map.
- Adjust and save the settings as you desire.
- Restart the game.
📝 Description
Dynamic Lighting generates and applies customizable lighting and fog settings for each level. Automatically creates configuration entries for maps & custom ones, allowing players to fine-tune ambient lighting, fog density, colors, and more.
📜 Changelog:
🆕 Version 1.1.0 (Latest Update)
- 🔧 Modular Presets:
- Introduced a separate DLL file for preset lighting & fog settings.
- You can remove the preset file if you prefer to configure everything manually.
- Allowing you to create & share custom lighting configurations.
- 📖 Tutorial Coming Soon:
- A guide will release soon to help you create their own custom presets for different levels.
🙏 Special Thanks
- Thanks @Grimgar for creating this mods icon!
- Thank you guys for installing..
📷 Screenshots
🏆 Menu Adjustments
🧙 Wizardry Adjustments
❄️ Arctic Adjustments
🏚 Manor Adjustments
📝 Config Example
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: