DeathHeadHopperFix

v0.2.7·Updated 2026-10-04

Fixes for DeathHeadHopper: Extended compatibility to the latest game versione, restored items/upgrades, done some charge tunings and added jump battery.

About this mod Author’s original text

Death Head Hopper Fix

This mod builds on the work of Death Head Hopper version 2.1.8 by Cronchy—it's not a full replacement but a compatibility and stability patch that hardens runtime checks, recalculates jump/hop forces and expose some options.

Updates

  • In case of an update, I suggest resetting the configuration to the default values.

New functionality

  • Adds the ability to tie jumps to the DeathBattery function so each jump consumes battery energy, effectively limiting hop/spike forces when the device is drained.
  • Introduces the option to recharge stamina using the same baseline that the vanilla game uses, while bumping the ability cost from 40 to 60 to keep it in check.
  • Exposes every balance variable in BepInEx/config/AdrenSnyder.DeathHeadHopperFix.cfg, covering logging flags, battery thresholds, stamina recharge rates, cost scalars, and multiplier tweaks so you can tune them.
  • Changed/Tuned some behaviours

Multiplayer

  • Every player (host and clients) must have this mod, and the original, installed.

Configuration

The configuration file BepInEx/config/AdrenSnyder.DeathHeadHopperFix.cfg exposes all of the logging, battery, cost, and multiplier options that this patch applies.

Credits

Thanks to Cronchy for creating the original Death Head Hopper mod that inspired this compatibility fix.

Original mod:

Feedback and support

You can provide feedback or report bugs on the "R.E.P.O. Modding Server"

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackZehs-REPOLibCronchy-DeathHeadHopper

File & checksum

Filename
DeathHeadHopperFix-0.2.7.zip
File size
200.7 KiB