Death Count
Tracks and displays your total player deaths during gameplay.
About this mod Author’s original text
Death Count
A simple mod that tracks and displays your total player deaths during gameplay in [Game Name].
Features
- Displays a persistent death counter while in gameplay levels.
- Counter style matches the game's UI.
- Starts at 0 deaths each time you start the game/mod.
- Detects player deaths and respawns accurately.
Installation
- Install BepInEx for R.E.P.O.
- Download the Death_Count package.
- Extract the contents of the zip file into your game's BepInEx/plugins folder.
- The DeathCount.dll file should be in a subfolder (e.g., BepInEx/plugins/Death_Count/DeathCount.dll).
Configuration
Currently only way to display the counter is be
Press F10 to toggle force UI display mode (shows the counter everywhere).
(Optional)
You can adjust the position of the death counter by modifying the xPos and yPos values in the OnGUI() method of the DeathCount.cs file if you are compiling it yourself.
For debugging, press F7 during gameplay to see scene information and debug state in the BepInEx console.
Press F8 to manually increment the death counter for testing.
Press F9 to manually decrement the death counter.
Changelog
See CHANGELOG.md
Credits
- Mod developed by Ara (Your Name/Alias)
- Powered by BepInEx
Support
If you encounter any issues or have suggestions, please report them
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: