DamageShare

v0.1.3·Updated 2026-09-30

Host only mod. Shares the damage one player takes with every other living player, with a configurable multiplier and optional healing sharing (health packs, green aura, Gambit rewards). Respects invin

About this mod Machine translation

English / Japanese

DamageShare

English

Shares the damage one player takes with every other living player.

You can set a multiplier for the shared damage, but the hit player always takes the normal amount.

Optionally, healing can be shared too.

Multiplayer

Only the host installs this mod.

Other players need nothing.

Where sharing happens

  • Normal levels: always.
  • Shop and arena: only if enabled in the settings.
  • Solo play, lobby, menu, tutorial, and level loading: never.

Shared healing follows the same rules.

In the arena, shared damage can kill and change the match result.

Shared damage

  • The shared amount is rounded down per hit (at 0.5, a loss of 3 sends 1 and a loss of 1 sends 0).
  • If the hit player dies, only their remaining health is shared.
  • Shared damage can kill, so one death can wipe the team.
  • Shared damage skips the vanilla last-chance survival that leaves a sliver of health.
  • Invulnerable players take nothing, and it is not sent later.
  • Shared hits may sound quieter than normal.

If an error is detected, sharing stops until the host restarts the game.

Shared healing

With ShareHealing on, these heals also go to every other living player:

  • Health pack: the pack's amount (25, 50, or 100), regardless of how much the user was missing.
  • Green healing aura: the same amount each time it heals someone (the aura does not drain faster).
  • Gambit green reward: 25 health.
  • Gambit white reward: full health for the others too.

Nobody heals past their maximum health, and dead players are not revived.

Not shared: giving health to another player, truck healing, maximum health upgrades, revives, and healing from drones and orbs.

Settings

Change the values with your mod manager's config editor, REPOConfig (optional), or by editing BepInEx/config/saya.DamageShare.cfg on the host.

| Setting | Default | Range | Description |

| --- | --- | --- | --- |

| SharedDamageMultiplier | 1 | 0–3 | Multiplier for shared damage. 0 turns damage sharing off. |

| ShareDamageInShop | false | true / false | Also share damage and healing in the shop. |

| ShareDamageInArena | false | true / false | Also share damage and healing in the arena. |

| ShareHealing | false | true / false | Also share healing. Works even when the multiplier is 0. |

The file is read at startup, so close the game before editing it directly.

REPOConfig changes apply without a restart, from the next hit or heal.

Damage or healing that happened while sharing was off is never shared later.

Compatibility

Do not use with other mods that share healing, or one heal may be shared more than once.

Use with other mods that change health or death is untested.

Health changes and kills from admin mods may not be shared.

Japanese

Who is the one who accepts it? All members of his survival program have the same MOD as him.

There are a total of するダメージには magnification を hang けられますが and my own がReceive けるダメージは変わりません.

できます.

マルチプレイ

このMODはホストがImportするだけでactionします.

Participants are required to import MOD.

There are される places in total

  • Usual のレベル:Usual common します.
  • ショップとアリーナ: Set the valid にした occasion to share the します.
  • シングルプレイ・ロビー・メニュー・チュートリアル・レベルのロード中:shared しません.

The reply is shared by the same person.

アリーナでは has ダメージで死し, trial combination no result が変わることがあります.

Shared by ダメージの

  • There are a total of するquantity はごとにEnd number を Cut り shed てます (magnification 0.5では, 3ダメージなら1, 1ダメージなら0).
  • My death is not the occasion, and I am disabled and my HP is divided and shared.
  • There are ダメージでも死するため and 1 person's の死で全annihilationすることもあります.
  • There are ダメージには, わずかなHPを residual and してresistant えるバニラのsaving済judgment が働きません.
  • Invincible in the middle of the game.
  • There are ダメージの弾音は and usual より小さくなることがあります.

There are をstop め and ホストがゲームをrestart するまで开しません in the エラーを検した occasion.

Reply shared

ShareHealing をeffective にすると, times のreply をhis のsurvival プレイヤーall members にも and えます.

  • ヘルスパック: My の reduce り合にかかわらず, パックのquantity (25・50・100) and send ります.
  • Green reply オーラ: オーラが reply するたびに …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
DamageShare-0.1.3.zip
File size
31.0 KiB