Cyberpunk2077CosmeticPack

v1.6.1·Updated 2025-05-31

cyberpunk2077 mods made by fluskywolf

About this mod Author’s original text

Patch notes 1.6.1

Fixes:

-Removed the original Johnny's head and neck skin

Patch notes 1.5.1

Fixes:

-Revised Johnny's beard on head and neck skin

Patch notes 1.4.1

Added:

  • Judy's overall belt

Fixes:

-Johnny neck skin is missing

Patch notes 1.4.1

Fixes:

  • Johnny's head skin missing in the files. It should reappeared now

PLEASE READ:

MODELS-

  • JUDY ALVAREZ
  • V (FEMALE)
  • JOHNNY SILVERHAND
  • PANAM PALMER
  • ADAM SMASHER

-Adam Smasher is the only one that has a painted head model ONLY!! Since he is a cyborg so he is going all black.

-I can't make promises to make more if there are requests going on. All of the cosmetics are based from my twitter doodle on Cyberpunk 2077 x REPO

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackYMC_MHZ-MoreHeadMaygik-PartRemoversMaygik-MoreHeadUtilities

File & checksum

Filename
Cyberpunk2077CosmeticPack-1.6.1.zip
File size
22.5 MiB