CosmeticTryOn
【Client MOD】Preview-only try-on for locked cosmetics. Does not unlock, save, or sync cosmetics.无 holdコスメをtrialだけできます.アンロック・Save・Synchronize everything and do everything.
About this mod Machine translation
COMPATIBLE WITH COSMETICS UPDATE V0.4.0.
CosmeticTryOn
This mod is a client-only preview mod that lets you try locked cosmetics locally from the cosmetics menu.
It is not a cheat mod.
It does not unlock cosmetics, does not add cosmetics to your save data, does not save locked cosmetics, and does not sync try-on cosmetics to other players.
What this mod does
- Shows locked cosmetics as local try-on targets in the cosmetics menu.
- Lets you hover over a locked cosmetic to preview it locally.
- Lets you click locked cosmetics to wear them temporarily.
- Lets you build a temporary try-on outfit from head to toe.
- Replaces conflicting cosmetics when another cosmetic uses the same or incompatible part.
- Clicking the same locked cosmetic again removes it from the temporary try-on set.
- Shows TRY / ON markers on locked cosmetic buttons.
- Clears all try-on cosmetics when the cosmetics menu closes.
- Clears all try-on cosmetics when a level starts or changes.
What this mod never does
- It does not unlock locked cosmetics.
- It does not edit cosmeticUnlocks.
- It does not permanently equip locked cosmetics.
- It does not save locked cosmetics into cosmeticEquipped.
- It does not save locked cosmetics into cosmetic presets.
- It does not send Photon cosmetic sync for try-on cosmetics.
- It does not make other players see your try-on outfit.
- It does not provide any configuration file or adjustable cheat-like behavior.
Behavior
Owned cosmetics continue to work normally.
Locked cosmetics are handled only through the local preview path.
When you click a locked cosmetic, it is added to a temporary try-on set.
When another locked cosmetic conflicts with it, the older conflicting cosmetic is removed from the temporary set.
This allows you to check how a full outfit looks without changing your save data.
The mod also sanitizes the save targets before save processing.
If a locked cosmetic ID somehow gets into equipped cosmetics or presets, it is removed before saving.
Multiplayer
This is a client-only visual preview mod.
Other players do not need the mod.
Other players will not see your try-on cosmetics.
Configuration
There is no configuration.
All behavior is fixed to preview-only and save-safe values so the mod remains a try-on utility, not a cheat mod.
Notes for developers
The implementation avoids compile-time references to R.E.P.O. cosmetic classes and patches them by name through reflection.
This reduces build issues when the project does not directly expose classes such as MetaManager, MenuPageCosmetics, MenuElementCosmeticButton, or CosmeticAsset.
The mod uses the local cosmetic preview path and save-time sanitization.
It intentionally avoids Photon RPC cosmetic syncing and does not write locked cosmetic IDs into permanent equipped cosmetics.
※Mod created by AI
COSMETICS UPDATE V0.4.0対応済み.
CosmeticTryOn
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このMODは、クライアント専用の、コスメメニューで不所Hold the コスメをローカル and try the するだけのプレビューMODです.
チートMODではありません。
The unheld コスメのアンロック, the セーブデータへの addition, the unheld コスメの saved, and the other プレイヤーへの synchronization いません.
このMODでできること
- The コスメメニューで is not held by the コスメをローカル and I try to fight against the elephant として
- Unowned コスメにホバーするとローカルプレビュー
- Unused コスメをクリックすると temporary use
- It was created by trying it out first.
- The same part is replaced by the competing part of the same part.
- I tried to remove the コスメをクリックすると that I had not held for a while
- Not holding コスメタンに TRY / ON マーカーを
- The full trial state will be released at the same time when the コスメメニューをclosure is completed.
- The full trial state will be released when Ruri starts to migrate.
このMODで极対に行わないこと
- Unowned コスメをアンロックしない
- cosmeticUnlocks edited by しない
- He does not possess the official equipment of Kosumi
- Unowned コスメを cosmeticEquipped にSaved しない
- Not holding the コスメをコスメプリセットにsave しない
- Try the same period of photon in コスメを
- He's trying to hit the target with his eyes and expresses his …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: