ComingInHotMod
A mod that replaces the tumble sound with Jack Black saying 'Coming in Hot!' from The Minecraft Movie.
About this mod Author’s original text
ComingInHot Mod
Description
The ComingInHot mod adds a custom sound effect to the game when the player performs a tumble action. The sound clip features Jack Black saying "Coming in hot" from The Minecraft Movie. It replaces the default tumble sound with this iconic and exciting quote, adding a bit more flair and personality to your in-game actions. Perfect for players who enjoy custom sound effects and want a fun, movie-inspired touch to their gameplay experience!
Features
- Replaces the default tumble sound with Jack Black saying "Coming in hot" from The Minecraft Movie.
- Lightweight and easy to install mod that seamlessly integrates with the game.
Installation
- Download the Mod.
- Install BepInEx if you haven’t already. You can find installation instructions on the BepInEx GitHub.
- Place the mod file (DLL) into the BepInEx/plugins directory of your game installation.
- Launch the game, and the mod should automatically start working.
Usage
- The sound effect will trigger automatically when you perform a tumble action in the game.
Configuration
This mod currently does not support configuration options, but you can modify the "Hot.wav" sound file to your preferred audio by replacing the Hot.wav file in the mod directory with your custom file.
Compatibility
- Compatible with REPO (or any game supported by BepInEx).
- Should work with other mods as long as they do not interfere with the tumble actions.
Credits
- Cody Abraham - Developer of the ComingInHot mod.
- Jack Black - For providing the iconic "Coming in hot" quote from The Minecraft Movie.
- BepInEx - The framework that allows modding for the game.
License
This mod is open source and free to use. Feel free to modify and redistribute it according to your needs!
Changelog
- v1.0 - Initial release.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: