Coilhead Enemy
Adds a Tier 3 Lethal Company Coilhead enemy to REPO, original sounds, freeze-when-seen behavior, and custom neck bounce physics.
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About this mod Author’s original text
Coilhead_Enemy v1.1.2
Adds a Tier 3 Lethal Company Coilhead enemy to REPO, original sounds, freeze-when-seen behavior, and custom neck bounce physics..
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What this mod does
Adds a new Tier 3 enemy from Lethal Company to REPO.
Just like the monster you know, it freezes when players are looking at it and starts moving again the second it is not being watched.
It comes with the original sounds, and custom neck bounce physics so it keeps that weird springy movement and stop motion feel.
Important
- ALL PLAYERS NEED THIS MOD.
- It cannot die.
- If it is on you, your best bet is keeping eyes on it, working with your team, and not letting it slip out of view.
Features
- Tier 3 enemy
- Freeze when seen behavior
- Original sounds
- Custom neck bounce physics
- Multiplayer synced
Credits
- Made by Omniscye/Empress
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: