ClownBeamTrackingEnhancements

v4.0.0·Updated 2026-05-10

【Host Only MOD】Enhances Clown/Beamer beam tracking and attack behavior.

Screenshots 2 screenshots

About this mod Author’s original text

COMPATIBLE WITH COSMETICS UPDATE V0.4.0.

  • Beam tracking attack showcase
  • Beam spin-sweep attack showcase

ClownBeamTrackingEnhancements

This mod is a host-only mod that strengthens Clown/Beamer beam tracking and expands its beam attack behavior.

Overview

Clown/Beamer beam attacks become more aggressive, more persistent, and more configurable.

The host controls the behavior in multiplayer, so non-host clients do not need to install the mod for the main gameplay changes.

The mod focuses on EnemyBeamer attack behavior.

It improves beam tracking during attack states, extends beam range and duration, adds optional walking, random movement, random jumping, instant target switching, spin sweep rotation, knockback scaling, and stronger senses.

Main Features

  • Host-only gameplay control
  • Movement, jumping, target switching, and spin sweep behavior are controlled by the host or singleplayer player.
  • Non-host clients do not run enemy behavior control.
  • Enhanced beam tracking
  • Strengthens horizontal tracking during AttackStart, Attack, and AttackEnd.
  • Reworks vertical aiming so the beam follows the target more reliably during attack states.
  • Uses configurable tracking speed.
  • Beam attack expansion
  • Configurable beam range.
  • Configurable minimum and maximum beam duration.
  • Optional instant transition from AttackStart to Attack.
  • Optional kick attack disable.
  • Aggressive attack behavior
  • Optional walking while firing the beam.
  • Optional random movement during beam attacks.
  • Optional random jumping during beam attacks.
  • Optional instant target switching when multiple players are in beam range.
  • Optional spin sweep that rotates the Beamer and sweeps the beam around.
  • Knockback and senses
  • Beam knockback can be multiplied.
  • Vision angle can be widened.
  • Vision distance can be extended.
  • Hearing/investigate range can be extended.

Configuration

Clown.AttackTrackSpeed

  • Description: Horizontal beam tracking speed during AttackStart, Attack, and AttackEnd.
  • Default: 15
  • Minimum: 1
  • Maximum: 300

Clown.BeamRange

  • Description: Beam range distance.
  • Default: 10
  • Minimum: 1
  • Maximum: 300

Clown.AttackWalkEnabled

  • Description: Allows Clown/Beamer to walk while firing the beam.
  • Default: true
  • Minimum: false
  • Maximum: true

Clown.ZeroAttackStartDelay

  • Description: Immediately transitions from AttackStart to Attack when enabled.
  • Default: false
  • Minimum: false
  • Maximum: true

Clown.BeamDurationMinSeconds

  • Description: Minimum beam attack duration in seconds.
  • Default: 1
  • Minimum: 1
  • Maximum: 300

Clown.BeamDurationMaxSeconds

  • Description: Maximum beam attack duration in seconds.
  • Default: 2
  • Minimum: 1
  • Maximum: 300

Clown.DisableKickAttack

  • Description: Prevents Clown/Beamer from performing kick/melee attacks when enabled.
  • Default: false
  • Minimum: false
  • Maximum: true

Clown.KnockbackMultiplier

  • Description: Multiplies beam knockback force values.
  • Default: 1.5
  • Minimum: 1
  • Maximum: 10

Clown.AttackRandomMoveEnabled

  • Description: Enables random forward, backward, left, and right movement during beam attacks.
  • Default: true
  • Minimum: false
  • Maximum: true

Clown.AttackRandomJumpEnabled

  • Description: Enables random jumps during beam attacks.
  • Default: true
  • Minimum: false
  • Maximum: true

Clown.AttackRandomTargetSwitchEnabled

  • Description: Enables instant target switching during beam attacks when multiple players are in beam range.
  • Default: true
  • Minimum: false
  • Maximum: true

Clown.VisionAngleMultiplier

  • Description: Widens Clown/Beamer vision angle by scaling vision dot thresholds.
  • Default: 1.5
  • Minimum: 1
  • Maximum: 10

Clown.VisionDistanceMultiplier

  • Description: Multiplies Clown/Beamer vision distance values.
  • Default: 1.5
  • Minimum: 1
  • Maximum: 10

Clown.HearingMultiplier

  • Description: Multiplies Clown/Beamer investigate/hearing range.
  • Default: 1.5
  • Minimum: 1
  • Maximum: 10

Clown.AttackSpinChancePercen

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
ClownBeamTrackingEnhancements-4.0.0.zip
File size
141.5 KiB