CloverPitValuables

v1.2.0·Updated 2026-05-24

Adds CloverPit items as valuables to R.E.P.O.

Screenshots 3 screenshots

About this mod Author’s original text

R.E.P.O. x CloverPit

This mod consists of adding items from the game "CloverPit" as valuables in R.E.P.O.

This mod adds 105 valuables for you players to collect. More will potentially be added later (this is already so much work).

Some valuables also have unique properties that gives the game a bit more of that gambling flavor

I made this mod mainly because I wanted to learn the basics of 3D models in video games, how they work, how they are built, how collisions work...

This taught me more than I anticipated, and I'm happy about it.

MECHANICS

This mod implements a few intresting mechanics that gives R.E.P.O new experiences and strategies.

Here's how they work:

  • ### BRIEFCASE
  • When spawned, the "Briefcase" valuable will set it's own value to 30% of the current extraction point's minimum quota.
  • ### GOLDEN FRUITS
  • When a golden fruit is placed inside an extraction point, it will double the value of every regular version of that fruit present in that same extraction point.
  • ### HOUSING
  • When the items "Cardboard House", "Property Contract" or "Beach Hotel" are broken, it will spawn carts (respectively, a small cart, a medium cart and 2 medium carts).
  • Note: Those carts are only available for that level, thus will not reappear on futur levels.

ADDITIONAL THANKS

The assets used to make this mod were ripped from the original game, so please consider giving this game a try if you enjoy R.E.P.O. and this mod.

All credits goes to the team behind CloverPit, Panik Arcade and Future Friends Games.

CHANGE LOG:

  • ### v1.2:
  • Added the following items: "Cat Toy", "Chasity Bell", "Chonky Cat", "Cloverbell Battery" and "Red Crystal".
  • Made more accurate collisions for almost every item.
  • Implemented the "Golden Fruits" mechanic.
  • Implemented the "Housing" mechanic.
  • Fixed the "Briefcase" mechanic to spawn more often than it used to (was super rare).
  • ### v1.1:
  • Better collisions for the valuables "All in", "Ancient Coin", "Apocalypse", "Aureola", "Bell Pepper", "Boardgame Harbor", "Black Hole" and "Dice 20".
  • ### v1.0.1:
  • Fixed NULL related errors on the valuables "Book of Ra" and "Book of Shadows".
  • ### v1.0.0:
  • Initial release of the mod.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Zehs-REPOLibLORAY-PickupSoundLORAY-PutdownSound

File & checksum

Filename
CloverPitValuables-1.2.0.zip
File size
5.5 MiB