Christmas Gifts
Press **E** to open festive presents scattered around the level. Sometimes it’s a gift… sometimes it’s a *boom*. All outcomes are host-synced so everyone sees the same surprise.
About this mod Author’s original text
Christmas Gifts v2.0.1
Have you been naughty or nice?
Press E to open festive presents scattered around the level. Sometimes it’s a gift… sometimes it’s a boom. All outcomes are host-synced so everyone sees the same surprise.
Discord server
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What you get
- Presents spawn around the map each run (host/offline rules respected).
- Walk up and press E to open.
- You might get loot and valuables… or an explosive holiday “surprise”.
- Multiplayer-safe: the host decides the result and mirrors the FX to everyone.
Config Options
The config is generated by BepInEx on first launch.
Section Gameplay
- ExplosionChance (float, default 0.2)
Chance \[0..1] that a present explodes instead of giving rewards.
- MinSpawnItems (int, default 1)
Minimum total drops (items + valuables) on a successful open.
- MaxSpawnItems (int, default 6)
Maximum total drops (items + valuables) on a successful open.
Section Spawning
- MinPresents (int, default 1)
Minimum presents per level.
- MaxPresents (int, default 3)
Maximum presents per level.
- SkipStartRoom (bool, default true)
Avoids spawn points closest to the truck.
Tips
- Presents avoid the truck area by default.
- Feeling brave? Open them fast. Feeling smart? …maybe don’t.
Credits
- Author/Code: Omniscye (Empress)
- Special Thanks: Everyone reckless enough to press E first and ask questions never.
- Have you been naughty or nice? Gift… or kaboom.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: