AnotherRandomPaintingSwap
Adds functionality of custom landscape, square and portrait paintings
About this mod Author’s original text
Another Random Painting Swap
Fork of the RandomPaintingSwap mod, splitting landscape, square and portrait images into seperate categories.
Adds a customizable grunge filter on top of the paintings to make them fit look more decrepit and fit the environment!
Landscape paintings go in any folder named "RandomLandscapePaintingSwap_Images" (2:1)
Square paintings go in any folder named "RandomSquarePaintingSwap_Images" (1:1)
Portrait paintings go in any folder named "RandomPortraitPaintingSwap_Images" (It varies but between 9:16 and 3:4 will look fine, I think they're mostly 5:7 though)
Grunge textures from
Changelog
Update 1.0.5
- Removed some debug logs
Update 1.0.4
- Non-repetitive paintings, it will use every custom painting in a group before showing the same painting in a level
Pseudorandom seed based on painting locations. This should sync paintings across everyone (Provided they have the same paintings), this should* work across different clients without needing the host to have any painting mods, but I haven't tested this
Update 1.0.3
- Added a grunge filter shader to overlay on top of images
- The level of grunge-ness can be configured in the settings (Color and Alpha of various layers of grunge, outline, cracks and overall grunge)
Update 1.0.2
- ~~Properly update readme this time~~
Update 1.0.1
- Added square paintings and configurable chance to replace paintings in case you like the originals and don't want to outright remove them
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: