AllSeeingGod
Configurable god mode, enhanced health and stamina, an always-on native minimap, plus enemy and valuable markers for R.E.P.O.
About this mod Machine translation
All Seeing God
R.E.P.O. Omniscient Mod
Invincible · Enhanced life and physical strength · Permanent native map · Monster and treasure marks
All Seeing God is a BepInEx client enhancement mod for R.E.P.O. It combines survival enhancements and map intelligence into a lightweight DLL and provides a complete configuration file.
[!IMPORTANT]
Recommended for use only in single-player games or in private rooms with the informed consent of all participants. The online status may ultimately still be affected by the host and game synchronization logic.
Function
| Module | Function | Default Value |
| --- | --- | --- |
| Characters | Block damage and continuously regenerate health | Enable |
| Characters | Increase life limit | 500 |
| Character | Increase physical limit | 100 |
| Map | No need to press Tab, the native map is always in the upper right corner | Open |
| Map | Red Mark Monster | Open |
| Map | Show treasure native mark | Enable |
| Operations | Temporarily hide or show the resident map | F8 |
Environmental requirements
- Steam version of R.E.P.O.
- BepInEx 5.4.23.5 or higher 5.x version
- Windows, or a Windows gaming environment running via CrossOver/Wine
Install
- Install BepInEx 5 and launch the game once to generate the directory.
- Get AllSeeingGod.dll from the dist directory.
- Create and copy to:
REPO/BepInEx/plugins/AllSeeingGod/AllSeeingGod.dll
- Restart the game. The log should appear:
Loading [All Seeing God / omniscient and invincible]
CrossOver / Wine
Add the following to Wine Configuration → Libraries corresponding to Steam Bottle:
winhttp = Native, then Builtin
Then launch the game from Steam in the same bottle. Do not use macOS native BepInEx; R.E.P.O. requires Windows Mono x64/BepInExPack.
Usage and configuration
The function automatically takes effect after entering a playable level. Mac keyboard switching maps may require pressing fn + F8.
The first run will generate:
REPO/BepInEx/config/cn.codex.REPO.AllSeeingGod.cfg
Example configuration:
[01-Character]
invincible = true
Life limit = 500
Maximum physical strength = 100
[02-Map]
Always show map = true
showmonster = true
show treasure = true
[03-Appearance]
map width = 360
Map height = 300
Map zoom = 2.25
Map transparency = 0.9
Map key = F8
Online help
- Maps, markers and interfaces are client display functions.
- Invincibility and local stamina are continuously maintained by the installer client.
- Maximum health may be affected by data synchronization of host or native upgrades.
- This Mod should not be used to disrupt public rooms or the normal experience of other players.
Build from source
Requires Windows, base game, BepInEx 5 and .NET SDK 8:
Set-ExecutionPolicy -Scope Process Bypass.\scripts\build.ps1
Non-default Steam path: .\scripts\build.ps1 -GameDir "D:\SteamLibrary\steamapps\common\REPO"
The build script generates AllSeeingGod.dll and copies it to the game plugin directory.
Troubleshooting
| Phenomenon | Check items |
| --- | --- |
| No Mod in the log | DLL path, BepInEx version, winhttp override |
| Only startup log | Confirm that the latest DLL is installed and check the subsequent Error log |
| Online life returned to 100 | The host synchronized overriding the client's maximum life |
| The map does not appear | Must enter the playable level; check whether it conflicts with other map mods |
| F8 does not work on Mac | Try fn + F8, or modify the configuration key |
uninstall
Just delete the following files:
REPO/BepInEx/plugins/AllSeeingGod/AllSeeingGod.dll
The configuration file can be retained or deleted altogether.
License
MIT
English summary
All Seeing God is a configurable BepInEx client mod for R.E.P.O. It provides god mode, enhanced health and stamina, an always-on native minimap, and enemy/valuable markers. Install AllSeeingGod.dll into BepInEx/plugins/AllSeeingGod. Use it only in single-player or consensual private lobbies.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: