AdvancedREPO Stamina
Highly adjustable stamina overhaul.
About this mod Author’s original text
AdvancedREPO.Stamina
A mod which overhauls the stamina mechanics of the game and highly configurable.
In default mode this mod will prevent acceleration during jumps and the unwanted slowing down during a jump because your stamina reaches zero. It also increases the rate at which your stamina replenishes when you are standing still or while crouching.
Configuration options
Jumping
- No slow down [true/false] (default: true)
Will prevent the player from slowing down when reaching 0 stamina during a jump.
- No acceleration [true/false] (default: true)
Will prevent the player to further accelerate during a jump. (When not at full sprint speed yet)
- No stamina drain [true/false] (default: false)
Will stop using stamina while jumping. It's recommended to add a stamina cost when activated.
- Jump stamina cost [number] (default: 0)
How much stamina a jump costs.
- Prevent jump [true/false] (default: false)
Should a jump be prevented when the stamina is 0?
Stamina
- Stamina sprint drain rate [number] (default: 100)
Defines (in percentage from vanilla) how fast the stamina drains during sprinting.
- Stamina standard recharge rate [number] (default: 100)
Defines (in percentage from vanilla) how fast the stamina recharges when not sprinting.
- Stamina recharge rate while standing [number] (default: 150)
Defines (in percentage from vanilla) how fast the stamina recharges while standing still.
- Stamina recharge rate while crouching still [number] (default: 200)
Defines (in percentage from vanilla) how fast the stamina recharges while crouching still.
- Stamina recharge rate while crouching [number] (default: 150)
Defines (in percentage from vanilla) how fast the stamina recharges while crouching.
- Starting stamina [number] (default: 40)
With how much stamina should players start?
- Upgrade stamina [number] (default: 10)
How much stamina should an upgrade give the player?
Source
The source code is licensed under a MIT license and available here:
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: