STM9

v2.1.0·Updated 2023-07-19

An AR style PCC chambered in 9mm

Screenshots 1 screenshots

About this mod Author’s original text

STM-9

A small gun with a big mag.

Changelog

1.0.0

Initial release

1.0.1

  • Changes:
  • Updated to newer version of the modding kit.
  • Added proper press check sounds.

1.1.0

  • Changes:
  • Zeroed the gun more better.

1.2.0

  • Changes:
  • Changed materials to look less washed out.
  • Corrected red X placement on low cap big glock mags.

1.3.0

  • Changes:
  • Tried to fatten the front sight post thing a bit.
  • New Features:
  • Made the big glock mags spawn in the dreaming for the STM-9, but only them. (Magazine cross-compatibility between it and the glock is still present)

2.0.0

  • Changes:
  • Corrected point chambered round in slide to actually be in the slide instead of floating just in front of it.
  • Added mag catch animation when inserting magazine.
  • Added glint to magazines (yellow glow when flashing flashlight at them).
  • New Features:
  • Made big and small magazines spawn in the Dreaming:D

2.0.1

  • I somehow included the fucking linux file thing instead of the windows one, should load now.

2.1.0

  • Changes:
  • Moved to new audio system

Download & Installation

(You can watch this video guide in case something isn't clear)

  • Download the files in the releases section.
  • Extract the.zip file somewhere.
  • Launch the game with the modding kit DLL installed.
  • Go into setting and click on the "Install" button.
  • Navigate to where you extracted the.zip file
  • After clicking the prompt to install the gun, restart the game.

Alternatively, if you prefer the manual method:

  • Copy the file called _"STM9_Files"_ in STM9_(OS).rar to

%UserProfile%\AppData\LocalLow\Wolfire Games\Receiver2\Guns - Windows

~/Library/Application Support/Wolfire Games/Receiver2/Guns – Mac OS

~/.config_unity3d/Wolfire Games/Receiver2/Guns – Linux

  • Copy the file called _"STM9_Plugin"_ in STM9_(OS).rar to (where you have R2 installed) Receiver 2\BepinEx\plugins

Usage & Features

  • Go to the debug menu, and start the custom campaign, or go to the debug menu and spawn the gun + mag in.
  • The vanilla Glock magazines are also compatible with this gun, and vice versa (yup, 33 rounder full auto glock)
  • The sights aren't zeroed. you can't aim, don't even try, or I'll know!

les crédits:D

  • Szikaka for all _HIS_ continued assistance, and also for the new version of the modding kit
  • Wolfire for this masterpiece of a game (akm when?)
  • me (Ciarence#6364)
  • BSG for the sounds, models, and textures

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackSzikaka-Receiver_2_Modding_Kit

File & checksum

Filename
STM9-2.1.0.zip
File size
45.0 MiB