MR223
A perfectly normal AR-15 derivative chambered in 5.56.
Screenshots 1 screenshots
About this mod Author’s original text
MR223
A semi-auto version of the HK416, with a reflex sight!
Changelog
1.0.0
Initial release
1.1.0
- Changes:
- Made the "slide stop mechanic preventer preventer" more consistent.
1.2.0
- Changes:
- Added sounds for the slide getting locked.
- Added sounds for unlocking the slide.
- Changed recoil, it's a lot more easier to control now.
1.2.1
EPIC EMBED FAIL
1.3.0
- Changes:
- Moved to new audio system
1.4.0
- Fixes:
- Fixed audio latency
- Fixed AwakeGun NullReferenceException (I'm pretty sure)
- Fixed rear sight being IN the gun
- Changes:
- Changed gun origin and remade poses to be less shit
- Improved RDS zeroing
Download & Installation
(You can watch this video guide in case something isn't clear)
- Download the files in the releases section.
- Extract the.zip file somewhere.
- Launch the game with the modding kit DLL installed.
- Go into setting and click on the "Install" button.
- Navigate to where you extracted the.zip file
- After clicking the prompt to install the gun, restart the game.
Alternatively, if you prefer the manual method:
- Copy the file called _"MR223_Files"_ in MR223_(OS).rar to
%UserProfile%\AppData\LocalLow\Wolfire Games\Receiver2\Guns - Windows
~/Library/Application Support/Wolfire Games/Receiver2/Guns – Mac OS
~/.config_unity3d/Wolfire Games/Receiver2/Guns – Linux
- Copy the file called _"MR223_plugin"_ in MR223_(OS).rar to (where you have R2 installed) Receiver 2\BepinEx\plugins
Usage & Features
- Go to the debug menu, and start the custom campaign, or go to the debug menu and spawn the gun + mag in.
- Yes the slide locking on every shot is intended.
- The reflex sight is zeroed at around ~40m.
- Most important feature: the dust cover can be closed and opened!
les crédits:D
- Szikaka for all his continued assistance, for the new version of the modding kit, and for the reflex shader that he also modified from someone else (nice)
- Wolfire for this game (I NEED UPDATE)
- BSG for the sounds, models, and textures
- Textures and mesh modified by me (Ciarence#6364)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackSzikaka-Receiver_2_Modding_Kit