M3S90

v1.4.0·Updated 2023-09-24

A hybrid fire-mode shotgun.

Screenshots 1 screenshots

About this mod Author’s original text

Benelli M3 Super 90

This is a pump-action shotgun, but also not.

Changelog

1.0.0

Initial release

1.1.0

  • New features:
  • Added different sounds for the slide in semi-auto mode.

1.2.0

  • Changes:
  • Made mats smooth, forgot to do that, oops.
  • Centered view for Lock Gun To Center option (yuck).
  • Made shells not clip into the top of the screen.
  • The sights are still misaligned if the gun distance is set too high. Probably due to how the pose system for this is set up (???)

1.3.0

  • Changes:
  • Made sound for releasing firemode switch different
  • Added custom sounds for shells
  • Moved sounds to new sounds system sound sounds

1.3.1

  • Changes:
  • Fixed magazine plugin not being loaded because lmao

1.4.0

  • Changes:
  • Fixed missing ammo box prefab in the fucking ModShellCasingScript that caused a shitload of errors to appear out the ass when loading new tile what the fuck Clarence
  • Rebuilt audio banks to fix very noticeable latency
  • Fixed stupid ass typo in the Tactics blurb on the pause menu

Usage & Features

  • Go to the debug menu, and start the custom campaign, or go to the debug menu and spawn the gun + ammo in.
  • Press "E" (by default) to enable ammo insert mode, then press "Z" (by default) to insert ammo in the mag.
  • Press the hammer key when the bolt is closed to switch firing modes.
  • While in semi-auto mode, you may be subject to malfunctions:D.
  • It shoots 12 Gauge Fléchettes.
  • The safety also works:).

Credits baybeeeee

  • Szikaka for carrying me in Elden Ring, and having made the Winchester and the Tube Magazine Script, among other stuff
  • Wolfire for this game (me want LCR)
  • BSG for the sounds, models, and textures
  • Blackfoot Studios for some of the sounds
  • Rest by moi (Ciarence#6364)

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackSzikaka-Receiver_2_Modding_Kit

File & checksum

Filename
M3S90-1.4.0.zip
File size
40.7 MiB