MP18

v1.0.0·Updated 2023-07-20

An old Soviet single-shot rifle.

About this mod Author’s original text

MP18_plugin

An old-ass rifle for your game!

\

DISCLAIMER

If you run into an issue, report it to me on Discord!

\

Requirements

BepinEx 5

Latest legit version of Receiver 2

Latest release of the modding kit

\

Download & Installation

(You can watch this video guide in case something isn't clear: )

Download the files in the releases section.

Extract the.zip file somewhere.

Launch the game with the modding kit DLL installed.

Go into setting and click on the "Install" button.

Navigate to where you extracted the.zip file

After clicking the prompt to install the gun, restart the game.

Alternatively, if you prefer the manual method:

Copy the file called "MP18_Files" in MP18.zip to

%UserProfile%\AppData\LocalLow\Wolfire Games\Receiver2\Guns - Windows

~/Library/Application Support/Wolfire Games/Receiver2/Guns – Mac OS

~/.config_unity3d/Wolfire Games/Receiver2/Guns – Linux

Copy the file called "MP18_plugin" in MP18.zip to (where you have R2 installed) Receiver 2\BepinEx\plugins

\

Use instructions

LMB to fire

RMB to aim down sight

E to break open (this also cocks the hammer)

Z to insert bullet

R to close weapon

hold T+E to chamber-check:

-release T to fully open

-press R to close again

V to empty chamber

This mod comes with an MP-18-only campaign (accessible in the Dev menu, press ctrl+F12 in the game menu and select File -> Custom campaign -> MP18_Campaign)

\

Credits

Ciarence and Szikaka for an absurd amount of patience with my dumb ass

Wolfire for the Receiver series (put out the new patch already ye bums)

BSG for the sounds, models, and textures

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackSzikaka-Receiver_2_Modding_Kit

File & checksum

Filename
MP18-1.0.0.zip
File size
27.3 MiB