MP18
An old Soviet single-shot rifle.
About this mod Author’s original text
MP18_plugin
An old-ass rifle for your game!
\
DISCLAIMER
If you run into an issue, report it to me on Discord!
\
Requirements
BepinEx 5
Latest legit version of Receiver 2
Latest release of the modding kit
\
Download & Installation
(You can watch this video guide in case something isn't clear: )
Download the files in the releases section.
Extract the.zip file somewhere.
Launch the game with the modding kit DLL installed.
Go into setting and click on the "Install" button.
Navigate to where you extracted the.zip file
After clicking the prompt to install the gun, restart the game.
Alternatively, if you prefer the manual method:
Copy the file called "MP18_Files" in MP18.zip to
%UserProfile%\AppData\LocalLow\Wolfire Games\Receiver2\Guns - Windows
~/Library/Application Support/Wolfire Games/Receiver2/Guns – Mac OS
~/.config_unity3d/Wolfire Games/Receiver2/Guns – Linux
Copy the file called "MP18_plugin" in MP18.zip to (where you have R2 installed) Receiver 2\BepinEx\plugins
\
Use instructions
LMB to fire
RMB to aim down sight
E to break open (this also cocks the hammer)
Z to insert bullet
R to close weapon
hold T+E to chamber-check:
-release T to fully open
-press R to close again
V to empty chamber
This mod comes with an MP-18-only campaign (accessible in the Dev menu, press ctrl+F12 in the game menu and select File -> Custom campaign -> MP18_Campaign)
\
Credits
Ciarence and Szikaka for an absurd amount of patience with my dumb ass
Wolfire for the Receiver series (put out the new patch already ye bums)
BSG for the sounds, models, and textures
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: