CiarencesUnbelievableModifications
Adds a bunch of cool QoL + fun changes to spice up your Receiver 2 experience.
About this mod Author’s original text
Ciarence's Unbelievable Modifications
Collection of changes that were too small to release individually
Changelog
1.0.0
Initial release
1.1.0
New features:
- Fixes a typo in the Bomb Bot that used to soft-lock the game.
- Adds an option to customize the colour of the turrets' camera.
- Adds a disco mode that randomly cycles the turrets' camera colour.
1.2.0
New features:
- Adds an option to customize the colour of the Shock Drones and Security Cameras' cameras. Also affected by disco mode.
1.3.0
New features:
- Adds custom colour support for the flashlight, as well as a disco mode.
1.4.0
New features:
- Adds custom colour support for the fog in the normal game & in the compound. Yes, the Compound has fog, go to the helipad and you'll see it.
1.5.0
New features:
- Ameliorated the custom fog colour thing to add an option to customize each rank's fog colour. Also made it work better.
1.6.0
New features:
- Torture Chamber integration! (can be overridden) KillDrones' colours will be:
- Red when idle
- White when alerted
- Orange-red when attacking
- Adds custom colour support for tripmines, also adds a different colour for when it is tripped.
Fixes:
- Fixed Drones' and Security Cameras' colour changing one frame too late.
- Fixed Green Demon's colour being affected by custom colours.
1.7.0
New Features:
- Added SSR & Motion Blur options and parameters to settings menu
- Added fix for dying when falling from too high repeatedly with GodMode on
- Added fix for bullets not colliding with Two Towers base
- Added fix for HiPoint magazine catch being stuck in pressed position when inserting magazine
1.8.0
New Features:
- Added Trigger Event and Load Level from 2.0.0 into Debug Menu (above Special Events)
- Added fix for PowerLeechBot to make it work again:D (I love it it's my favourite I want to kiss it on the mouth)
- All compatible magazines for a gun now spawn in the dreaming (except gold ones)
Changes:
- Reduced distance at which bullets target you in TurretAmmoBoxBoom plugin
- Rewrote ReceiverFog searching code
Fixes:
- Fixed config not showing up in Config Managers
1.9.0
New Features:
- Added an FPS limiter for when the game is minimized
- Added the TapeLocatron3000, helping you to find tapes easierly, useful when you have music blaring through your speakers.
Changes:
- Rewrote TurretAmmoBoxBoom to make the detonation happen more consistently at lower FPS
1.10.0
New Features:
- Halloween Stuff!
- Pumpkins glow red when playing Torture Chamber
- Added a feature to randomize the colour of the Inventory Items' Glint (thing when you flash a mag with a flashlight)
Changes:
- Rewrote and optimized the custom colour feature for ShockDrones and SecurityCameras
- Made it possible to enable and disable the SpawnCompatibleMags tweak on the fly
- Fixed an issue where you couldn't disable TurretAmmoBoxBoom
Features
Background FPS limiter
You can now specify an FPS limit for when the game is in the background (minimized, not in focus, whatever).
TapeLocatron3000
Adds a glow in the corner of your vision that changes colour depending on if you have direct line of sight to help you guide towards nearby tapes.
TurretAmmoBoxBoom
Want to add a degree of ~~annoyance~~ fun to your regular Receiver 2 gameplay?
Turrets' ammo boxes now explode if you shoot them! (and if they have any ammo left)
FlashlightTweaks
Allows you to drop and turn off/on your flashlight on a whim!
Hold "E" with the flashlight in your hands when you're not holding a gun to drop it!
Press "X" by default to toggle the flashlight.
You can choose a custom colour for the flashlight!
Also fixes a bug where the smoke cone's opacity wouldn't lower, even when the flashlight was out of battery.
PostProcessTweaks
You can now change the colour of the fog:D
DropGunEverywhere
Allow you to drop your gun in any scene, anytime.
RobotTweaks
Fixes the Bomb Bot so that it doesn't soft-lock the game when it spots the player.
You can now choose the colours of the lights on the killd
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: