Chiefs Crazy Cassettes
Includes multiple tapes with variety between silly and serious. Some of the tapes were voiced by Acorlei and myself!
About this mod Author’s original text
Chief's Crazy Casettes!
Hello! I'm Chief!
VERY VERY BIG SHOUTOUT TO CIARENCE. They helped me A LOT, to get this made. Give them some support! ^^
Also shoutout to Acorlei for voicing some of the new tapes/feedback, and Trunkman for feedback as well!
V-1.1.3
- Found out that some of the tapes I specified for their tape type, doesn't exist and fucks things up. So it's fixed now. Or, should be at least.
- Fixed some missplaced text one some of the tapes.
V-1.1.2
- Fixed issue with one of the Captions, and the Mindcontrol Response tape bugging out.
V-1.1.1
- Fucking.. Forgot to update the README, like a dumbass. It is correct now.
- Added 35 new tapes!
- 16 for and voiced by Acorlei
- 5 of my very own!
- 10 TC tapes turned into Modded Tapes
- 3 CCC tapes turned into Modded Tapes
- Changed Breathe, Familiar, Screaming, and TNTGS Threat Echoes so that their Threat Echo initiation
is NOT at the end of the tape.
- I voiced 4 of my own tapes too (Plus 1 for a response)!
- Also thank you to Trunkman and Acorlei for feedback on my writing!
- Turned the TC/CCC unused tapes into modded ones (So that you don't have to manually install them anymore.)
But it won't be compatible with TC itself as these are 'new' tapes.
I'll leave a manual install file still for those who want them.
V-1.0.5
- Changed rarity of ALL Tapes to max. Didn't realize that all the Vanilla tapes are also maxed out on rarity, so. That was causing issue with stuff overruling rarity.
- Put references to where I got the tape audio material. (This includes ones used for Chiefs Custom Chamber too)
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- Couldn't find the last one:[, "Liminal Space - Leeroy Majors"
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V-1.0.4
- Changed Ammo Concentration Tape to a standard/regular tape BECAUSE IT WOULDN'T STOP APPEARING.
V-1.0.3
- Changed README
- Changed window assets and names to be consistent with tapes across the board
- Included Captions for ALL tapes
- Increased rarity of Gunship tape to near max (again)
- Decreased rarity of Ammo Concentration Tape some
- +Added 10 new tapes!
- 4 new common tapes
- 6 new Threat Echoes
V-1.0.2
- Changed README slightly
- Changed class of tapes to "Mind Control"
- Increased rarity of Gunship tape to near max
- Increased rarity of Ammo tape to max
- +Added new tape that is a Threat Echo and is VERY fast
V-1.0.1
- Increased rarity of both tapes by roughly x1.5~
SPOILERS!!
Overview
This mod impliments a few special kinds of tapes with effects into the game.
1: Gunship Tape - This tape spawns a gunship after 2 blows of its horn, then it arrives.
- This one is listed as "gunship.windows" for the code.
- ID: 6969
2: Ammo Concentration - This tape, once finished, will fill your ammo completely.
- "ammo_concentration.windows" in the file.
- Also ignore the errors, I don't really know what's going on with them, but they don't really do anything.
- ID: 6868
3: Too Close - This tape makes a Threat Echo effect but VERY fast, immediately on pick up.
- Listed as "fast_suicide.windows" in the files provided.
- ID: 4242
4: Breathing Control Suicide - A Threat Echoe that starts off like the Breathe Control tape.
- Listed as "breathe_control_suicide.windows" in the files provided.
- ID: 3001
5: Breathe In - Just breathe in.
- Listed as "breathe_in.windows" in the files provided.
- ID: 3002
6: Familiar Suicide - A Threat Echoe that starts off like the Familiar tape.
- Listed as "familiar_suicide.windows" in the files provided.
- ID: 3003
7: Fired and Missed - I fired, and I missed. I fired again and again, I missed bo
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: