Retune MOD
Applicable to Lyon this article and ada
Screenshots 1 screenshots
About this mod Machine translation
Applicable to Lyon this article and ada
1.Adjusted the strength of some weapons
The initial pistol projectile critical hit rate is 5-10
The power coefficient of the Punisher has been changed to 0.9-1.2-1.5-1.8-2.2, which is consistent with the Ada chapter. The final change is adjusted to double the rate of fire. It now has 5 layers of penetration.
The final modification of Red Nine's enhanced power and unbalanced force are unified to 2 times, and the sight is smallest after carrying the gun butt.
Matilda's projectiles are always in the center. Carrying the butt makes the crosshair smaller to increase the unbalanced force, and the critical hit rate is 25%.
There are no changes to the Black Tail. After all, it is the strongest pistol in the original version.
W870 comes with 3 layers of penetration, slightly increased ammunition capacity 5-7-9-11-14, and adjusted the rate of fire to 1-1.5-2-2.5-3
There is no change to the blast gun. After all, it is the strongest blaster in the original version.
The striker comes with 2 layers of penetration, which was finally adjusted to 5 times penetration, and the ammo capacity was adjusted to 12-20-28-36-48.
TMP projectiles are always in the center, and the sight is smallest after carrying the butt, which increases the unbalanced force and doubles the critical hit rate by 4%-8%.
LE5's projectiles are always in the center, and eventually change to 5 times the critical hit rate. Now it has 2 layers of penetration. The initial critical hit rate is fixed at 5%, and the crosshairs are fixed at a minimum.
Chicago typewriter's projectile is always in the center
SRM1903 has no changes. After all, it is the strongest sniper in the original version.
The power coefficient of Ciyao tactical rifle becomes 3.3-3.9-4.6-5.3-6.0
The power coefficient of the assault rifle is adjusted to 2-2.4-2.8-3.2-3.6. The basic critical hit rate is 20%, which is finally changed to 5 times the critical hit rate.
The Winged Butterfly projectile is always smallest in the center crosshair, but no longer has a critical chance.
K7 ammo capacity base critical hit rate changed to 10%
The hand cannon projectile is always in the center and the crosshair is smallest
Krausa's sword has infinite durability and increased attack speed.
The crossbow gun has finally been adjusted to double its power, and its rate of fire has been enhanced.
- The shooting range decorations have been strengthened, and spinels can be exchanged for tokens in the spinel store to draw prizes.
- Changes to synthesis formula
Small supplies + kitchen knife = fragmentation grenade, large supplies + boot knife = high-explosive grenade
10 gunpowder + small supplies synthesize spray ammunition, 15 gunpowder + small supplies synthesize magnum ammunition
Green green + green red, green green green + red, green red red can be used to synthesize first aid spray
- Changes in dropped items
The weight of gold coins has been reduced by half. Kitchen knives can be dropped in the first chapter, and flash bombs are added to drop. In the first eight chapters, 4 fragments (high explosive) will no longer drop after 3 flashes.
Mobs can drop bullets other than pistol bullets, and the drop rate will be based on their own stored ammunition.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.