MQ11 replaces TMP

by HandaQAQ·v1.0.0-r·Updated 2025-12-22

Replacing TMP with MQ11 in Resident Evil 2: Remake

Screenshots 3 screenshots

About this mod Machine translation

Replacing TMP with MQ11 in Resident Evil 2: Remake

MQ11 replaces TMP

✨ Module Introduction

This mod replaces the TMP submachine gun in Resident Evil 4: Remake with the MQ11 submachine gun from Resident Evil 2: Remake.

🔧 Features

  • **Perfect Adaptation**: The model and animation have been carefully adjusted to ensure that MQ11 can naturally integrate into the combat flow of RE4.
  • **Visual Upgrade**: Brings a new visual experience to classic weapons, giving your arsenal a completely new look.
  • **Smooth experience**: After replacement, the weapon operation feels smooth and does not affect the balance of the game.

🎮 Usage suggestions

  • The replacement MQ11 weapon can be found in the game after installation.
  • It is recommended to use it with other weapon modules to create a personalized fighting style.
  • Experience the unique charm of classic weapons in a new environment!

🌟 Project association

This mod is also part of the author's ongoing comprehensive remake project:

**? Phantom Requiem**

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*Ready to slay zombies with the classic MQ11? Go and try it in the game! ?*

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Replace TMP with MQ11 in Re2
File size
6.0 MiB