More powerful weapons
Provide better weapons for the main campaign
Screenshots 1 screenshots
About this mod Machine translation
Provide better weapons for the main campaign
More Powerful Weapons
Hello everyone! 👋 I want to share with you the final version of this weapon mod that I use for myself. This mod aims to rebalance and enhance all weapons in Resident Evil 4 Remake, making them more powerful and useful while maintaining a certain balance.
✨ Core Features
- **Sight Optimization**: All rifles now use regular sights instead of iron sights, making it easier to use without scopes.
- **Fully Unlocked**: Regardless of game difficulty, all weapon upgrades are unlocked from the start!
🔫 Pistols
- **SG09**: Power increased to 2.5, critical hit damage x10, but critical hit rate dropped to 5-7%. This brings it closer to the feel of the original.
- **Blacktail**: Power increased to 2.7, compatible with laser sights, higher magazine capacity.
- **Punisher**: Power increased to 3.
- **Matilda**: Power increased to 3.5.
- **Sentinel 9**: Stun and stop power x2, perfect for players who like melee combos.
- **Red9**: Power increased to 3.34, accuracy greatly improved, +2 penetration (similar to the original Punisher).
🔫 Submachine guns
- **TMP**: Power increased to 1.67.
- **LE5**: Power increased to 1.8.
- **Chicago Sweeper**: The power is increased to 3, the maximum ammo capacity is increased to 140, the accuracy and stability are better, the critical hit rate is 5-7%, and the upgrade cost is reasonable. **Exclusive upgrade changed to critical hit damage x5 (no more unlimited ammunition)**.
🔫 Shotgun category
- **Skull Shaker**: Spread reduced (similar to W870), damage distribution reworked: 40% for center projectiles, 60% for surrounding projectiles. After the exclusive upgrade, the true damage is 20.
- **Striker**: The spread is reduced (similar to the riot gun), the damage is increased to 19, and the damage distribution is redone: 30% for center projectiles and 70% for surrounding projectiles. Available starting from Chapter 7.
- **W870**: Power increased to 12.8. After the exclusive upgrade, the true damage is 20.
🔫 Rifles
- **Stingray**: Power increased to 8.
- **CQBR**: The power is increased to 7, and the **exclusive upgrade is changed to critical damage x5**. (I don't like that this gun can't be used without its own upgrades).
- **Bolt Action Rifle**: Power increased to 6.
🔫 Mailin guns
- **Hand Cannon**: The power is increased to 100, the accuracy is greatly improved, the **exclusive upgrade is changed to critical hit damage x5 (no longer unlimited ammunition)**, the upgrade cost is reasonable.
- **Broken Butterfly**: The power is increased to 67, and the accuracy is better.
- **Killer 7**: Power increased to 70, available from Chapter 9.
---
🛠️ Installation method
Using **Fluffy Mod Manager**, place the mod file into your `RE4R mods` folder and activate it.
Are you ready to storm villages and castles with these enhanced weapons? Happy gaming! 🎮
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.