WIP Kochina RDR1 (YMAP ported version)
This is a YMAP port of the map editor Kokinai module.
Screenshots 4 screenshots
About this mod Machine translation
This is a YMAP port of the map editor Kokinai module.
WIP Cochinay RDR1 (YMAP Port)
🎮 **Mod Introduction**
This is essentially **GoleyGamer972**'s **WIP Cochinay RDR1** mod, but ported to YMAP format specifically for players using Lenny's Mod Loader.
All credit goes to the original author as they did all the work, I just ported it to YMAP format.
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⚠️ **IMPORTANT WARNING**
Please note that installing too many YMAP mods may cause the game to crash with an **"UNKOWN ERROR FFFFFFF"** error due to too many objects being spawned. While I haven't encountered this issue myself, it's definitely worth keeping in mind: if you encounter such a crash, this could be one of the potential causes.
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📂 Installation instructions
Place the selected files into the following directory:
`steamapps\common\Red Dead Redemption 2\lml\stream`
💡 **Tip**: If you're still asking how to install it, you obviously haven't read this instruction carefully.
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🔧 Version selection
- **V1.0**: Less detailed, but a good option if you run into bugs.
- **V2.0**: Richer details, fewer errors in generated objects overall.
**IMPORTANT**: **Don't install both files** at the same time, you only need **one**.
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🛠️ Follow-up support
I will not make any modifications to these files other than porting work. If you want to modify it yourself, please feel free.
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🤝 Recommended combination
This mod works great with the **Bandit Hideouts** mod by **Gunter Severloh**!
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I hope this ported version will allow you to experience the Kokinai region of "Red Dead Redemption 1" more conveniently in "Red Dead Redemption 2"! Happy gaming! 🤠
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.