WhyEms DLC and RDO
Ammo amounts rebalanced to make them more 'realistic' and difficult
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About this mod Machine translation
Ammo amounts rebalanced to make them more 'realistic' and difficult
WhyEms DLC and RDO - Ammo balance adjustments
🎯 Module introduction
This is my first "mod", more of a patch type thing. It just edits the catalog_sp file and changes the price and ammo quantity to prevent having 400 rounds of ammo after upgrading (which to me is basically unlimited ammo).
📊 Ammunition configuration details
🔫 Revolver
- **Normal Ammunition**:
- Quantity per box: 12 rounds
- Price: $2.50
- Capacity limit: 30 rounds
- Upgrade bonus: 0
- **Split Bomb**:
-Capacity limit: 60 rounds
- Upgrade bonus: 0
- **High-speed bullets**:
- Quantity per box: 12 rounds
- Price: $3.00
- Capacity limit: 30 rounds
- Upgrade bonus: 0
- **Express Bullet**:
- Quantity per box: 12 rounds
- Price: $4.50
- Capacity limit: 40 rounds
- Upgrade bonus: 10 rounds (2x)
- Maximum capacity: 60 rounds
- **Explosive Bombs**:
- Capacity limit: 18 rounds
- Upgrade bonus: 6 rounds (2x)
- Maximum capacity: 27 rounds
🎯 Repeating Rifle
- **Normal Ammunition**:
- Quantity per box: 10 rounds
- Price: $2.50
- Capacity limit: 30 rounds
- Upgrade bonus: 0
- **Split Bomb**:
- Capacity limit: 40 rounds
- Upgrade bonus: 10 rounds (2x)
- Maximum capacity: 60 rounds
- **High-speed bullets**:
- Quantity per box: 10 rounds
- Price: $3.50
- Capacity limit: 30 rounds
- Upgrade bonus: 0
- **Express Bullet**:
- Quantity per box: 10 rounds
- Price: $5.00
- Capacity limit: 40 rounds
- Upgrade bonus: 10 rounds (2x)
- Maximum capacity: 60 rounds
- **Explosive Bombs**:
- Capacity limit: 15 rounds
- Upgrade bonus: 5 rounds (2x)
- Maximum capacity: 25 rounds
🔫 Pistol
*Note: I don't use handguns much and these numbers may change in the future*
- **Normal Ammunition**:
- Quantity per box: 25 rounds
- Price: $5.00
- Capacity limit: 25 rounds
- Upgrade bonus: 25 rounds (2x)
- Maximum capacity: 100 rounds
- **Split Bomb**:
- Capacity limit: 50 rounds
- Upgrade bonus: 25 rounds (1x) - Only ammo belts count
- Maximum capacity: 75 rounds
- **High-speed bullets**:
- Quantity per box: 25 rounds
- Price: $6.50
- Capacity limit: 25 rounds
- Upgrade bonus: 0
- **Express Bullet**:
- Quantity per box: 25 rounds
- Price: $7.50
- Capacity limit: 25 rounds
- Upgrade bonus: 25 rounds (1x) - Belt only counts
- Maximum capacity: 50 rounds
- **Explosive Bombs**:
- Capacity limit: 15 rounds
- Upgrade bonus: 5 rounds (2x)
- Maximum capacity: 25 rounds
🎯 Rifle
- **Normal Ammunition**:
- Quantity per box: 15 rounds
- Price: $5.50
- Capacity limit: 30 rounds
- Upgrade bonus: 0
- **Split Bomb**:
- Capacity limit: 30 rounds
- Upgrade bonus: 15 rounds (2x)
- Maximum capacity: 60 rounds
- **High-speed bullets**:
- Quantity per box: 15 rounds
- Price: $7.80
- Capacity limit: 15 rounds
- Upgrade bonus: 15 rounds (1x) - Only ammo belts count
- **Express Bullet**:
- Quantity per box: 15 rounds
- Price: $9.75
- Capacity limit: 30 rounds
- Upgrade bonus: 15 rounds (1x) - Only ammo belts count
- Maximum capacity: 45 rounds
- **Explosive Bombs**:
- Capacity limit: 10 rounds
- Upgrade bonus: 5 rounds (2x)
- Maximum capacity: 20 rounds
🐘 Rifle (Elephant)
- **Normal Ammunition**:
- Quantity per box: 4 rounds
- Price: $11.99
- Capacity limit: original version
- Upgrade bonus: original version
🔫 Shotgun
- **Buck Ammo**:
- Quantity per box: 10 rounds
- Price: $4.50
- Capacity limit: 30 rounds
- Upgrade bonus: 10 rounds (2x)
- Maximum capacity: 50 rounds
- **Single Headed Bomb**:
- Quantity per box: 10 rounds
- Price: $5.50
- Capacity limit: 30 rounds
- Upgrade bonus: 10 rounds (2x)
- Maximum capacity: 50 rounds
- **Explosive Bombs**:
- Capacity limit: 10 rounds
- Upgrade bonus: 5 rounds (2x)
- Maximum capacity: 20 rounds
- **Incendiary Bombs**:
- Capacity limit: 10 rounds
- Upgrade bonus: 5 rounds (2x)
- Maximum capacity: 20 rounds
📝 Notes
- **Bow** and **Hunter Rifle** are unchanged, I almost never use them
⚙️ Installation instructions
Just unzip the file and place it in your …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.