Ultimate opening archive

by ryeslashcore·v1.0.0·Updated 2025-09-18

Game save module, starting from Chapter 2, has almost everything you need, no need to repeat the mission (except money)

Screenshots 8 screenshots

About this mod Machine translation

Game save module, starting from Chapter 2, has almost everything you need, no need to repeat the mission (except money)

ULTIMATE STARTUP

🎮 **This is a cleaner, more polished version of my other mod**

✨ Module Features

This is a game save starter mod that includes almost all the essentials and horses. Perfect for your next gaming experience, or for those players who don't want or can't use mods.

The game begins in Chapter 2, after Dutch gives a speech and Hosea immediately offers you a cup of coffee after settling down at Horseshoe Overlook, so absolutely no interaction between Arthur and his companions and the outside world takes place (apart from the Jack Hall gang and the High Stakes map holders, of course).

📋 Completed achievements and collectibles

  • **All challenges completed**
  • **All Dream Catchers Completed**
  • **Rock carvings and dinosaur bones are complete** (just read the invitation under inventory files)
  • **All Rare Melee Weapons** (Pirate Sword, Hunting Ax, etc.)
  • **Treasure map has been obtained**
  • Venom Trail Map
  • High risk map
  • Jack Hall gang map
  • Arthur holds the highest honors, but is penniless and malnourished. Featuring fully upgraded Cattleman and Lemat revolvers equipped with high velocity and explosive ammunition.
  • **All plant and animal illustrations have been completed** (except legendary fish)
  • **All legendary clothing, equipment and saddles acquired**
  • **All found and stolen hats, and all masks** (except the Mountaineer Hat and the Nevada Hat, because I forgot?)
  • **All found recipes (booklets)**, except those given in quests, such as Kieran's Horse Food Recipe.
  • Moose antlers required for camp upgrades.
  • Shrunk head and 2 fertility statues obtained (except the Viking comb, I forgot about that too?)
  • **Souvenirs (gang request) have been obtained**, except for Dutch's pipe, which you need to find yourself.

*Mary Beth's pen (stay at the camp a little longer and wait for Mary Beth to stand near their shed and write)

  • (Also keep an eye out for Pearson, beer in hand, standing behind the desk around 10-11am to make requests, and randomly Grimshaw will also ask for herbs.)
  • The Shrew in the Mist book requested by Hosea (just check the book on the crate in his shed)
  • All Otis books (Jack's request). There is no thimble as it only appears when the mission is active.

*Molly's pocket mirror (she will request it in Chapter 3)

*Sadie's harmonica (she will request it when Rhoads is shopping in Chapter 3)

  • **All points of interest have been recorded** except: (it is recommended that you interact in person)

*Braithwaite and Gray's Secret

  • The "Devil's" Hermit in the Cave West of the Grand Canyon
  • praying monks
  • **All found and crafted trinkets and amulets have been obtained**, except:
  • Crow's Claw (receives rock carving quest reward)
  • Lion's Claw (part of the quest)
  • Bear Claw (receives dinosaur skeleton mission reward)
  • Crocodile Tooth (receives cigarette card mission reward)

🐎 Optional horse breeds

  • Default horse is Tennessee Trooper
  • Andalusian Pearl Gray

*Arabian Rose Gray Bay

  • Arabian White Horse
  • Spotless Appaloosa
  • Missouri Fox Trotter Silver Spotted Horse
  • Wild Horse Tiger Stripe Bay
  • Reverse Brindle Nokotama

*Thoroughbred markings

*Turkmen Ma'an Bay

  • Turkmen horse silver
  • Murfree blue-spotted Nokota horse (yes, you can now ride Murfree's horse in the early stages)
  • And Buell (you read that right, the legendary Buell. I recommend saving and replacing your Buell with any other horse before completing the Buell quest (Veteran)).

🎁 Additional benefits

  • All horses have level 4 bonds and skills (Hind Stand and Drift), and each stable has a spare white Arabian horse (the stables are open. If it says closed, just enter the closed door at any time)
  • Arthur only has 56 dollars and is malnourished, so give him money and feed him.
  • All world money, drawers, letters, cards, food, gold nuggets, premium cigarettes, supplements, etc. remain untouched.

*Arthur …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
BACKUP YOUR profile FOLDER
File size
23.8 MiB