Story Mode Online Weapons and More

by CharScarlet·v2.2·Updated 2025-09-19

Without modifying catalog_sp and shop_items, no need for Online Content Unlocker or Version.dll, this mod is designed to allow players to obtain online weapons with better compatibility. Also includes some extra features.

Screenshots 8 screenshots

About this mod Machine translation

Without modifying catalog_sp and shop_items, no need for Online Content Unlocker or Version.dll, this mod is designed to allow players to obtain online weapons with better compatibility. Also includes some extra features.

Online weapons and more in story mode

🎯 Core Functions

This mod adds a variety of online weapons and other content by replacing some of the duplicate weapons in story mode.

🔫 Weapon replacement details

  • **Navy Revolver** replaces regular Cartman (Flaco and Granger's guns are unchanged)
  • **Elephant Rifle** replaces rare shotgun
  • **Explosive Rifle** Replaces rare roller choke rifle
  • **Aguila Machete** replaces the broken pirate sword
  • Added **Switch Scope** and **Death Eye Mark** options to sniper rifles
  • Restored **John's Lancaster Rifle**
  • Added new appearances for Flacco, High Roller, Otis and Midnight Pistols
  • Added **new illustrated page** for the replaced weapon

⚙️ Installation method

Just drag and drop the folder into the lml folder

🚀 V2.2 update content

To avoid build bugs in the game, change the module from streaming loading to replacement loading:

  • The Roller Jam Rifle, Carcano Rifle and Explosive Rifle can now mark targets in Dead Eye mode
  • Remove unnecessary files and reduce module size
  • Fix missing textures on replacement packages
  • Repair the missing blood texture on Aguila’s machete

💥 Ammunition type improvements

**Explosive rifle ammo types reworked:**

  • **Nitro Express**: Formerly shotgun shell
  • **Incendiary**: Formerly High Velocity Rifle Ammunition
  • **Explosive**: Formerly rapid-fire repeater ammo
  • **HE Explosive**: Formerly a rapid-fire rifle ammunition

Each ammo type has its own unique icon

🎮 Usage suggestions

  • Compatibility improvements with WhyEm's DLC
  • Slightly increased the reload speed of Springfield Rifles, Roller Jam Rifles and Explosive Rifles (1.25x)
  • It is recommended to remove old files from the streams folder before installing this version

✨ Visual improvements

  • Navy revolver re-textured, missing "Dukes" logo on cylinder returns
  • Fixed wrong engraving on naval revolver
  • Improved visual effects for naval revolvers, including smoke effects on the cylinder when firing
  • The hammer cap now disappears after firing (in previous versions it remained on the cylinder unless the ammo type was changed)

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*Mod author: CharScarlet*

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Navy Revolver Replace Cattleman
File size
677.1 KiB