RedHook2
An open source script hook for Red Dead Redemption 2
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About this mod Machine translation
An open source script hook for Red Dead Redemption 2
RedHook2 🪝
An open source script hook designed for "Red Dead Redemption 2". Its API is similar to Alexander Blade's ScriptHookV, providing mod developers with powerful script expansion capabilities.
🚀 How to use?
Installation and use are very simple, just a few steps to start your modding journey:
- **Create scripts folder**: In the root directory of your "Red Dead Redemption 2" game, create a new folder named `scripts`.
- **Place module file**: Place the module file you downloaded in `.asi` format into this `scripts` folder.
- **Start the injector**: Run `loader.exe` (or use any injector you like, even after the game starts).
- **Start the game**: Start "Red Dead Redemption 2" normally.
- **Enjoy the mod**! 🎮
📚 Examples and Resources
Currently, there aren't many ready-made mods other than official sample projects. You can get more information and learning resources through the following links:
- **Sample Project**: If you want to know how to develop a module based on RedHook2, you can refer to this sample project:
- **Source code repository**: RedHook2 is an open source project, you can view its complete source code on GitHub:
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**⚠️ IMPORTANT**: The author has not tested this script hook on the Epic Games version of the game.
💡 Usage suggestions
RedHook2 opens a new door for the mod ecosystem of "Red Dead Redemption 2". If you are a player, you can look forward to more exciting functional modules developed based on this framework in the future; if you are a developer, you can use it now to create your own Westworld expansion! It is recommended to back up your game saves before using any new mods.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.