Poison Weapon Balance - Pre-patch Poison Knife
This mod makes the poison consumption mechanism consistent for throwing knives and arrows by restoring the pre-patch behavior where poison knives did not consume, or keeping the current poison knife behavior and making poison arrows consume as well.
Screenshots 2 screenshots
About this mod Machine translation
This mod makes the poison consumption mechanism consistent for throwing knives and arrows by restoring the pre-patch behavior where poison knives did not consume, or keeping the current poison knife behavior and making poison arrows consume as well.
Poison Weapon Balance - Pre-patch Poison Knife
🎯 Module function
This mod solves the problem of inconsistent poison weapon consumption mechanism in Red Dead Redemption 2! In the original game, Poison Arrows could still be retrieved intact after being used, while Poison Throwing Knives were instantly consumed even if thrown on the ground. This inconsistent mechanic confuses players.
⚖️ Two balancing solutions
The mod provides two options to unify the behavior of poison weapons:
**Option 1: Restore pre-patch behavior**
- Made the Poison Flying Knife non-consumable as before
- Keep the existing behavior of poison arrows unchanged
**Option 2: Total Realism**
- Let poison flying knives and poison arrows be consumed
- Provide a more consistent gaming experience
🛠️ Installation instructions
Just pick the version you like and put it in your lml folder.
If you are already using a mod that modifies the weapons.ymt file, you can open the file with Notepad and modify it accordingly:
**Make poison arrows also consume (realistic version):**
- Search for `AMMO_ARROW_POISON`
- Find `PICKUP_AMMO_SINGLE_ARROW_POISON`
- Replaced with `PICKUP_AMMO_SINGLE_ARROW`
**Restore pre-patch poison throwing knife behavior:**
- Search for `AMMO_THROWING_KNIVES_POISON`
- Find `PICKUP_WEAPON_THROWN_THROWING_KNIVES`
- Replaced with `PICKUP_WEAPON_THROWN_THROWING_KNIVES_POISON`
📝 Update log
- Mod redesigned to fix cost balance between poison weapons
- Added a version where poison arrows and poison flying knives are consumed
- Another release is now considered a pre-patch behavioral restore rather than a bug fix
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**Modders are free to implement this change in their own weapon mods. **
Special thanks to Bob Ross and LMS for providing the repaired weapons.ymt file!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.