Ninth Bell Cult Gang Expansion

by Sonnybhoy67d·vV2·Updated 2025-09-19

This mod adds the Ninth Bell cult and its bases throughout the RDR2 map. Can you destroy this cult and rescue their victims?

Screenshots 8 screenshots

About this mod Machine translation

This mod adds the Ninth Bell cult and its bases throughout the RDR2 map. Can you destroy this cult and rescue their victims?

ninthbellcultgangexpansion

🌟Mod Overview

Add an eerie depth to your Red Dead Redemption 2 experience! **Cult of the Ninth Bell** is a custom gang expansion mod that introduces a mysterious and fanatical doomsday cult to the Borderlands. From the shadows of Heartland to the swamps of Lemoyne, these riders bring darkness, ritual, and blood wherever they go.

⚠️ Compatibility Notes

This mod works with two of my other mods:

  • Gang Outposts
  • Downes Ranch O'driscoll overhaul

**PLEASE NOTE**: Installing all three mods at the same time may cause framerate drops and crashes on some computers, it is recommended to only install the ones you need.

🎮 Unique Features

**Unlike other mods, all gang members/cultists are interactive** (greet, provoke, etc.)

**Cult Victims**: When you start shooting cultists, innocent people in cages will be able to escape!

🔥 Main features

  • **Custom Gang Factions**: Adds new cult-themed gangs to the game
  • **Hostile Encounters**: The Ninth Bell Cult will engage you when provoked (aim, shoot, sometimes even just by being near them)
  • **Generate at any time**: Compatible with trainer/module menu, supports manual generation or used for customized scenarios
  • **Custom Gang Camps/Bases**: Add custom camps and bases for cults
  • **Rescue Mission**: There are innocent people in cages in some cult bases. After starting shooting, they will teleport/escape from the cages.
  • **Animal Elements**: The cult keeps animals in cages in some bases, which sometimes escape during combat
  • **Cult Expansion**: After each update, the cult will slowly start to expand to other states

🛠️ Custom options

You can remove a hideout by deleting the corresponding xml file. For example, to remove Hannes Bethel's hideout, just delete the "BethelCultBase.xml" file.

🚀 Future update plan

  • **More Small Cult Camps**: Plans to add small camps in Heartland, New Austin and Ambarino areas in V3 and V4
  • **Cult Takeover**: More cult bases will be added in the V3 version to make Lemonn feel like it is being taken over by a cult

📦 Installation Guide

  • Download and unzip the module file
  • Place the "RampageFiles" folder into your game directory
  • Make sure scripthookRDR2 and Rampage Trainer are installed
  • Enter the game

⚙️ System Requirements

  • Rampage Trainer
  • ScripthookRDR2
  • Red Dead Redemption 2 game base

If you like this mod, please support it!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
The Ninth Bell Cult v3
File size
48.7 KiB