AR 15
Adds the world-famous AR 15 (M4) rifle to "Red Dead Redemption 2" with semi-automatic shooting capabilities. To replace the elephant rifle in the game, it needs to be used with the module that adds this weapon.
Screenshots 5 screenshots
About this mod Machine translation
Adds the world-famous AR 15 (M4) rifle to "Red Dead Redemption 2" with semi-automatic shooting capabilities. To replace the elephant rifle in the game, it needs to be used with the module that adds the weapon.
AR 15
🎯 Module introduction
Adding the world-famous Armalite AR-15 Carbine to Red Dead Redemption 2, one of the two most famous firearms of all time! This weapon replaces the Elephant Rifle in the game. If you still see the Elephant Rifle in the game, press the Tab key to switch.
⚠️ IMPORTANT NOTE
- Weapons are not customizable at all
- Vulkan renderer must be used, otherwise the game will crash when weapons appear
✨ Main functions
- Added AR-15 style weapons by replacing the Elephant Rifle
- Compatible with LML version <11
- Custom weapon attributes (requires WHM's 1899 firearms module)
- Accurate 30-round magazine capacity
- Semi-automatic shooting mode
- No custom animations (technically not possible)
🔧 Installation instructions
Use your favorite compression software (ZIP or WinRAR) to unzip the folder to the desktop, open it and view the installation tutorial provided inside.
📝 Compatibility Notes
If you have the Colt 1911, Pit Viper or TTI 2011 Combat Master mod installed, please remove the .ytyp file from the streamer folder.
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🙏 Thanks
- **Model making**: Ecler
- **Texture**: JonnyManson
- **Scripting**: SgtJoe
- **Module integration and adaptation**: Notbakou (myself)
*Thanks to all the creators for their hard work in making this mod possible! *
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.