AK-47

by KristianD3·v1.0·Updated 2025-09-21

Added AK-47/AKM weapons to the game.

Screenshots 4 screenshots

About this mod Machine translation

Added AK-47/AKM weapons to the game.

AK-47

🌟Module introduction

This mod adds the legendary weapon AK-47/AKM to "Red Dead Redemption 2"! The weapon of choice for numerous armies, insurgents, and freedom fighters around the world, the AK-47 was used extensively in conflicts of the 20th and 21st centuries, cementing its reputation as one of the most influential firearms in history.

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✨ Main features

  • **Real Stats Tuning**: Statistics carefully tuned to match their real-world counterparts, delivering an immersive fully-auto shooting experience with realistic dispersion and range
  • **New weapon wheel icon**: specially designed weapon selection interface icon
  • **HIGHLY REALISTIC MODEL**: Extremely detailed AK-47 3D model
  • **Multiple material options**: Available in old and new metal materials.

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⚙️ Installation requirements

  • RDR2 Scripthook
  • Lenny's Mod Loader
  • Vulkan (DX12 is not currently supported)

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❓ FAQ

**Q: Why can the model be displayed but can only fire a single bullet? **

A: As stated in the documentation, there cannot be a conflicting weapons.ymt file, as this file controls the statistics and properties of all weapons in the game. If you use a large weapon overhaul mod (such as Munitions) it won't work together without a compatibility patch from the author.

**Q: Why is the model not displayed? **

A: Due to mod restrictions, the model must be bound to a button. Currently bound is the draw/holster button (the default is the Tab key). You can change this button in the game settings. If the model does not display, press this button twice.

**Q: How to merge this mod with other mods? **

A: All changed entries are provided in the documentation. You can add the first two entries to their respective locations and then replace the Springfield entry with the third entry. Please note that this is still not compatible with the large weapon overhaul mod, as the stats I made are tailored to the vanilla game.

**Q: Why is the title AK-47 but actually AKM? **

A: There is a very simple reason for this, which is to be easier to find under its iconic name.

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🙏 Producers

  • **Lokeig** - Excellent AK-47 3D model, please check out his other works
  • **SergeantJoe & Bakou** - Weapon placement script
  • **HeisenbussyMods** - great help during the modding process

💝 Special thanks

  • RDRMC Discord Server Community

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📝 Author's Note

My mods are, are and always will be **free**. Don't trust anyone pretending to be me or selling mods I've made.

Yes, this weapon is anachronistic in the game's timeline. Yes, you can cry about it in the comments section.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
AK-47
File size
13.8 MiB