Improved gravity module (NPC-vehicle-object-weapon-vehicle fragment)

by srgamerio·v1.1·Updated 2025-12-01

Switch gravity on and off. Every non-static entity floats when impacted. When gravity reactivates, the entity will fall back to the ground. Entities include NPCs, weapons, vehicles, vehicle fragments, object fragments, hats, brooms and other non-static objects.

Screenshots 8 screenshots

About this mod Machine translation

Switch gravity on and off. Every non-static entity floats when impacted. When gravity reactivates, the entity will fall back to the ground. Entities include NPCs, weapons, vehicles, vehicle fragments, object fragments, hats, brooms and other non-static objects.

Improved Gravity Mod

🎮 **A fun mod that switches gravity on and off to make the physics rules of Red Dead Redemption 2 crazy! **

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⚠️ IMPORTANT NOTICE

**This module has stopped updating. **

If you encounter any issues, please use a Script Hook RDR2 version released before July 2022.

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✨ Core Functions

  • **Switch Gravity**: Switch gravity on or off with one click.
  • **Everything Floats**: All **non-static entities** will float when impacted (such as being shot or exploded).
  • **True Fall**: When you turn gravity back on, all floating entities will fall back to the ground.
  • **Extremely wide scope of influence**: including but not limited to:
  • NPC (passers-by, animals)
  • Weapons
  • Vehicles (carriages, trains)
  • Vehicle fragments
  • Object fragments
  • Hat, broom
  • **Almost any non-static object you can interact with! **

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🎮 How to use

  • **Key operation**: Press the **F1** key in the game to switch the gravity switch.
  • **Trigger Effect**: Shoot at NPCs or vehicles, or throw explosives, and you will see the wonderful sight of them floating "weightlessly".
  • **Restore Gravity**: Press F1 again to turn on gravity, and all floating objects will fall to the ground.
  • *Tips*: If an object does not fall after turning on gravity, just shoot it once and it will fall down.

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📜 Update log v1.1

  • **Extended Impact**: **Weapons** now also float on impact.
  • **Stability Improvement**: Attempts to fix the game crash problem encountered by some players.

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📥 Installation Guide

  • **Prerequisites**: First install Alexander Blade’s **ScriptHookRDR2**.
  • 🔗 Download link:
  • **Install the Mod**: Unzip the downloaded `ImprovedGravityMod.asi` file into the home directory of your "Red Dead Redemption 2" game.
  • **Complete**: Start the game and start your "anti-gravity" adventure!

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🎬 Effect preview

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🖼️Module screenshots

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**Author information**

  • Author: **srgamerio**

*The author is a 3D artist, you can follow him on Instagram: @inanearts

If you think this mod is interesting, don’t forget to give a like (Endorse) to support the author! 😊

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Improved Gravity Mod
File size
264.1 KiB